Author Topic: [+++]Adding more objects to CITy Zones/Apartments  (Read 2660 times)

Offline TwCafe

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Re: Adding more objects to CITy Zones/Apartments
« Reply #30 on: 14 02, 2022, 08:27:11 am »

@Sawos
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« Last Edit: 14 02, 2022, 02:43:06 pm by TwCafe »
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Offline WildClawZ

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Re: [+++]Adding more objects to CITy Zones/Apartments
« Reply #31 on: 14 02, 2022, 04:57:25 pm »
Is it possible to add gun objects(ex. ak47, desert eagle) in /addent as well?
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Offline Arran

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Re: [+++]Adding more objects to CITy Zones/Apartments
« Reply #32 on: 14 02, 2022, 06:18:18 pm »
To add new objects I need them in a format exactly like this:

{1272, 0, 0, 0, "Perimeter", "Locked", "z", 1000, "Property locked", 0},

Change:
1272 to model ID
Perimeter to whatever category it should be in
Locked to whatever the name should be
1000 to whatever the price should be (check current prices of similar stuff)
Property locked to whatever description (which can be the same as name if it's obvious)
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Offline WildClawZ

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Re: [+++]Adding more objects to CITy Zones/Apartments
« Reply #33 on: 14 02, 2022, 06:58:32 pm »
Here is the list of weapons if they are allowed in /addent. I would like to see these objects in the game. I had some design ideas with them but couldn't find them on the list lately.

{355, 0, 0, 0, "Roleplay - Misc", "AK47", "z", 5000, "An AK47", 0},
{356, 0, 0, 0, "Roleplay - Misc", "M4", "z", 5000, "A M4", 0},
{348, 0, 0, 0, "Roleplay - Misc", "Desert Eagle", "z", 5000, "A Desert Eagle", 0},
{352, 0, 0, 0, "Roleplay - Misc", "Micro Uzi", "z", 5000, "A Micro Uzi", 0},
{367, 0, 0, 0, "Roleplay - Misc", "Camera", "z", 5000, "A camera", 0},

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Offline Vampire

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Re: [+++]Adding more objects to CITy Zones/Apartments
« Reply #34 on: 14 02, 2022, 08:43:19 pm »
Here is the list of weapons if they are allowed in /addent. I would like to see these objects in the game. I had some design ideas with them but couldn't find them on the list lately.

{355, 0, 0, 0, "Roleplay - Misc", "AK47", "z", 5000, "An AK47", 0},
{356, 0, 0, 0, "Roleplay - Misc", "M4", "z", 5000, "A M4", 0},
{348, 0, 0, 0, "Roleplay - Misc", "Desert Eagle", "z", 5000, "A Desert Eagle", 0},
{352, 0, 0, 0, "Roleplay - Misc", "Micro Uzi", "z", 5000, "A Micro Uzi", 0},
{367, 0, 0, 0, "Roleplay - Misc", "Camera", "z", 5000, "A camera", 0},
And none of the objects you mentioned have collisions. Something I mentioned in my first post.
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Offline Vampire

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Re: Adding more objects to CITy Zones/Apartments
« Reply #35 on: 15 02, 2022, 03:09:39 am »
Any chances that racedim's /racedeleteobjects modelID function or something similar could be implemented?

I assume that there would be conflicting deletions on zones as they're all on the same dimension. So maybe limit collisionless objects to apartments? Some objects IDs are already limited to apartments/LV bases.
Or even maybe a command that only works on a specified zone ID?

Is the amount of labor involved reasonable?
Another suggestion, not the subject of this topic.
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Offline Atheer

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Re: [+++]Adding more objects to CITy Zones/Apartments
« Reply #36 on: 15 02, 2022, 03:48:10 am »
Quote
{5777, 0, 0, 0, "Garden", "Tombstone", "z", 10000, "A small tombstone", 0},
{7073, 0, 0, 0, "Bases - Trash", "Cowboy Statue", "z", 15000, "A cowboy beautiful statue", 0},
{16770, 0, 0, 0, "Roleplay - Military", "Shooting Structure", "z", 25000, "A structure where you can practice shooting", 0},
{16444, 0, 0, 0, "Roleplay - Misc", "Body Bags", "z", 12500, "A bunch of black body bags", 0},
{3881, 0, 0, 0, "Perimeter - Security", "Security Room", "z", 30000, "A security room", 0},
{2780, 0, 0, 0, "Free Time - Fun", "Smoke Machine", "z", 20000, "A machine that spreads smoke", 0},
{3396, 0, 0, 0, "Office", "Science Desk", "z", 40000, "A desk with multiple monitors", 0},
{363, 0, 0, 0, "Roleplay - Misc", "Satchel", "z", 3500, "A satchel", 0},
{1829, 0, 0, 0, "Interior", "Money Safe", "z", 20000, "An opened safe with money inside", 0},
{1242, 0, 0, 0, "Roleplay - Misc", "Body Armor", "z", 8000, "A body armour", 0},
{1775, 0, 0, 0, "Perimeter", "Sprunk Machine", "z", 10000, "A sprunk machine", 0},
{1776, 0, 0, 0, "Perimeter", "Candy Machine", "z", 10000, "A candy machine", 0},
{1585, 0, 0, 0, "Roleplay - Shop", "Shooting Target 3", "z", 2500, "A civilian shooting target image (male)", 0},
{1586, 0, 0, 0, "Roleplay - Shop", "Shooting Target 4", "z", 2500, "A civilian shooting target image (female)", 0},
{2943, 0, 0, 0, "Perimeter - Trash", "Broken ATM", "z", 10000, "A broken ATM", 0},
{18368, 0, 0, 0, "Building", "Mountain Top", "z", 50000, "A wooden mountain top with USA flag", 0},
{4726, 0, 0, 0, "Bases - Airport", "Helipad", "z", 60000, "A helipad", 0},
{4727, 0, 0, 0, "Bases - Airport", "Helipad Fence", "z", 60000, "A helipad fence", 0},
{1310, 0, 0, 0, "Roleplay - Misc", "Parachute", "z", 5000, "A parachute", 0},
{1239, 0, 0, 0, "Perimeter", "Info Icon", "z", 2000, "A yellow pickup icon", 0},
{2886, 0, 0, 0, "Roleplay - Misc", "Security Keypad", "z", 1000, "A security keypad", 0},
{13641, 0, 0, 0, "Free Time - Stunts", "Stunt Ramp 3", "z", 30000, "Stunting object", 0},
{1252, 0, 0, 0, "Roleplay - Misc", "C4 Explosives", "z", 20000, "A C4 explosive", 0},
{1581, 0, 0, 0, "Roleplay", "ID Card", "z", 2500, "An identification card", 0},
{17324, 0, 0, 0, "Building", "Barn", "z", 40000, "A large barn", 0},
{1516, 0, 0, 0, "Dining Room", "Small Dinning Table 3", "z", 10000, "Stuff for apartments", 0},
{1713, 0, 0, 0, "Living Room", "Luxury Couch 2", "z", 20000, "People can sit on it", 0},
{1737, 0, 0, 0, "Living Room", "Standard Table 5", "z", 15000, "Stuff for apartments", 0},
{2116, 0, 0, 0, "Living Room", "Standard Table 6", "z", 15000, "Stuff for apartments", 0},
{941, 0, 0, 0, "Perimeter", "Worktop Table", "z", 12000, "A worktop table", 0},
{2945, 0, 0, 0, "Perimeter", "Ropes Grid", "z", 1500, "A large grid of ropes", 0},
{3578, 0, 0, 0, "Perimeter", "Yellow Barrier", "z", 10000, "A large yellow barrier", 0},
{9958, 0, 0, 0, "Perimeter", "Submarine", "z", 10000, "A huge submarine", 0},
{3632, 0, 0, 0, "Perimeter", "Orange Barrel", "z", 5000, "An orange barrel", 0},
{7091, 0, 0, 0, "Perimeter", "USA Flag", "z", 8000, "The united states flag", 0},
{2907, 0, 0, 0, "Roleplay - Misc", "Dead Torso", "z", 5000, "A torso of dead body", 0},
{1225, 0, 0, 0, "Free Time - Fun", "TNT Barrel", "z", 12500, "A barrel filled with explosive liquid - EXPLODES when hit", 0},
{935, 0, 0, 0, "Roleplay - Industrial", "Rusty Barrel", "z", 3000, "A rusty barrel", 0},
{5259, 0, 0, 0, "Perimeter", "Boxes pack 2", "z", 10000, "A huge boxes pack", 0},
{14787, 0, 0, 0, "Free Time - Sports", "Gym Floor", "z", 5000, "A gym floor", 0},
{3099, 0, 0, 0, "Building", "Broken Wall", "z", 12500, "A broken wall", 0},
{3280, 0, 0, 0, "Roleplay", "Iron panel", "z", 5000, "An iron panel", 0},
{2634, 0, 0, 0, "Doors", "Vault Door", "z", 5000, "A regular vault door", 0},
{16048, 0, 0, 0, "Roleplay - Misc", "Police Shield", "z", 10000, "A police shield", 0},

@Arran Those are all of the objects, and just the way you wanted them.
« Last Edit: 15 02, 2022, 05:35:28 am by Atheer »

Discord ID: Atheer#8555

Offline Arran

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Re: [+++]Adding more objects to CITy Zones/Apartments
« Reply #37 on: 15 02, 2022, 05:05:26 pm »
- Added 40 new objects to CITy / apartment building list. (Atheer + Arran)

3 were removed due to already being in the list and the explosive barrel that can be pushed around and explodes is obviously not suitable for CITy or apartment use.
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