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23 04, 2024, 10:06:06 am
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[+++] Adding announcement and unique sound when a Group takes over LV and LS
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Topic: [+++] Adding announcement and unique sound when a Group takes over LV and LS (Read 3005 times)
R2003
Regular Community Member
Posts: 916
KawasakiRacingTeam Founder
Registered: 15/07/2015
Group: Pirus Blood
Ingame: CoMraD/R2003
Squad: KRT
Re: [++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #45 on:
22 05, 2022, 01:34:28 pm »
Im up
with this its too cool for me and other turfers hear this but I hope theres a settings that can disable this incase someone hate like this feature.
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Added R2003 as Filipino helper. (23.05.2022 AHs + Counter)
May 24th: R2003 Accepted for JCM. -- Traxex + WizarD.
July 26th: R2003 Accepted for RCM. -- Nex0 + FFMs.
BabY
Senior Community Member
Posts: 306
Registered: 08/02/2011
Ingame: LiL_BabY
Re: [++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #46 on:
26 05, 2022, 04:08:24 pm »
I
this suggestion, it will definitely make turfing in LV a unique experience that is looked up to. I used to turf years ago when I was in criminal groups, and it's definitely not an easy feat. Taking over the entirety of LV as a group takes a good deal of skill, knowledge, and tactical leadership. Rewarding groups that achieve this is healthy and motivating.
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TwCafe
Honorable
Posts: 3285
Problems with Chinese language? Feel free to pm me
Registered: 18/07/2013
Ingame: TwCafe
Squad: Work
Re: [++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #47 on:
27 05, 2022, 04:15:53 am »
18 positive votes. If this topic can't be marked as High Priority next week, it'll be locked.
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TAIWAN No.1
08.12.2021 Added as Chinese Translator | 14.02.2022 Add as Discussion Moderator
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Azazel
DoMinos Leader
Junior Community Member
Posts: 267
アザゼル
Registered: 27/03/2021
Group: DoM
Ingame: Azazel
Squad: Dominos_Squad
Re: [++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #48 on:
27 05, 2022, 04:56:42 pm »
Sounds good to me it ill be good advertising material for groups so we can add this.
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RX1
Senior Community Member
Posts: 2046
They feared me because I feared nothing
Registered: 08/03/2016
Group: Hymie
Re: [++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #49 on:
02 06, 2022, 11:41:18 am »
Positive. Really cool idea. But, when group defends their turfs and back take over, what system will be? Play music again? May you answer me?
Also, I am with your idea. I’ll tell u other suggest. About LV take over with sea and oil should play special sound not like takeover LV only.
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TwCafe
Honorable
Posts: 3285
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Registered: 18/07/2013
Ingame: TwCafe
Squad: Work
Re: [++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #50 on:
03 06, 2022, 11:07:44 am »
20 positive votes. Marked as
High Priority
.
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TAIWAN No.1
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Arran
Administrator
Posts: 5623
Registered: 20/11/2010
Ingame: [CIT]Arran
Re: [+++] Adding announcement and unique sound when a Group takes over LV and LS
«
Reply #51 on:
03 06, 2022, 07:05:41 pm »
- When every turf in LS is taken by the same group, every gangster not in LV will receive a notification. (Arran + Uzaki)
- When every turf in LV is taken by the same group, everyone in LV will receive a notification. (Arran + Uzaki)
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[+++] Adding announcement and unique sound when a Group takes over LV and LS