Author Topic: [+++] multiplier system for each time a side win a CE.  (Read 1490 times)

Offline 9R

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[+++] multiplier system for each time a side win a CE.
« on: 24 06, 2022, 12:34:11 pm »
Hello!

What is this idea and how to implement it: It's to multiply each time criminals or cops win a CE, So basically if the criminal's team won a CE for the first time they'll get x1 after that if they won another CE they will get x2. in the winning message, So when a CE is finished a message will show up saying "Criminals/Cops won the Criminal Event."
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But instead, this message gonna appear, Criminals/Cops won the Criminal Event x1.  Criminals/Cops won the Criminal Event x2. Criminals/Cops won the Criminal Event x3.

Why this idea is worth adding?: Because it will bring more fun to the CE and sides gonna fight harder to keep their streak or even to take another side streak down. And it will bring much more activity to the sides, We'll be seeing a lot of teamwork as well.

« Last Edit: 29 06, 2022, 06:55:28 am by Dokt0R »
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Offline Fr0zEn

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Re: multiplier system for each time a side win a CE.
« Reply #1 on: 24 06, 2022, 12:52:57 pm »
Well, I just love this idea so much, As a cop I always attend CE's and this update gonna
ing more fun to the criminal events  :tick:

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Re: multiplier system for each time a side win a CE.
« Reply #2 on: 24 06, 2022, 03:12:41 pm »
This is an excellent idea! For sure this will motivate both sides to a good fight.  :tick: :tick:

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Offline M1D0

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Re: multiplier system for each time a side win a CE.
« Reply #3 on: 24 06, 2022, 03:23:28 pm »
I'm supporting the idea, but I only have one concern about it, which's; as it will bring the team work and the compete between the two sides as it will bring things like offensive words and actions between them. For example, if I'm the only Criminal online and there're a lot of cops they will keep winning and who knows till when they will keep doing so, because the the criminals are less numbered at the time, so the cops will start taking screenshots and posting it everywhere and the fight will start (Not in a good way). I am still supporting.

Offline 9R

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Re: multiplier system for each time a side win a CE.
« Reply #4 on: 24 06, 2022, 03:58:33 pm »
I'm supporting the idea, but I only have one concern about it, which's; as it will bring the team work and the compete between the two sides as it will bring things like offensive words and actions between them. For example, if I'm the only Criminal online and there're a lot of cops they will keep winning and who knows till when they will keep doing so, because the the criminals are less numbered at the time, so the cops will start taking screenshots and posting it everywhere and the fight will start (Not in a good way). I am still supporting.
I really have no idea what you're saying and how this will affect us, If we just gonna ignore everything because people gonna fight over it, Well, We better just close the server already.
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Offline Smith.

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Re: multiplier system for each time a side win a CE.
« Reply #5 on: 24 06, 2022, 04:28:50 pm »
a good idea It will make the members more competitive and willing to fight. I really like your idea, so it's new. I will definitely give a positive rating.  :gimme:  :tick:

Offline TwCafe

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Re: multiplier system for each time a side win a CE.
« Reply #6 on: 24 06, 2022, 04:53:20 pm »
I like this idea, but what next to x3? Would it be x4, x5 and unlimited, or the maximum is x3?
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Offline HosttyBoy

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Re: multiplier system for each time a side win a CE.
« Reply #7 on: 24 06, 2022, 05:07:06 pm »
This is a nice small detail that will increase the chance of cracking and will increase imbalance between the sides so I vote  :tick: because the chances of this are so slim.
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Offline 9R

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Re: multiplier system for each time a side win a CE.
« Reply #8 on: 24 06, 2022, 05:29:25 pm »
I like this idea, but what next to x3? Would it be x4, x5 and unlimited, or the maximum is x3?
Yeah, unlimited.
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Re: multiplier system for each time a side win a CE.
« Reply #9 on: 25 06, 2022, 02:04:32 am »
Really coolest idea ever . It will make a huge activitys  at CE . so we fight for the multiplier  . I AM voting positive.

Offline Music

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Re: multiplier system for each time a side win a CE.
« Reply #10 on: 25 06, 2022, 02:27:01 am »
Why not, Simple and cool idea can make change, I would love to see how strong the competition between both sides go to get more streaks and to save them, Positive

Offline Raef

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Re: multiplier system for each time a side win a CE.
« Reply #11 on: 25 06, 2022, 02:45:08 am »
I am not quite sure about this one. I feel it'd promote hate and fights between teammates, as most of the players will be looking for victory, hence ignore the orders and pieces of advice given by their side's leaders.
« Last Edit: 25 06, 2022, 10:15:07 am by Raef »

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Offline Dokt0R

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Re: multiplier system for each time a side win a CE.
« Reply #12 on: 25 06, 2022, 02:52:52 am »
Rare way of thinking, that's a cool idea though. It will help knowing which side is cracking either, upvoting  :tick:

Offline BabY

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Re: multiplier system for each time a side win a CE.
« Reply #13 on: 25 06, 2022, 04:17:01 am »
Even though I'm a civilian player, this idea sounds foundational and unique for the CnR side of things, have my :tick:
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Offline 9R

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Re: multiplier system for each time a side win a CE.
« Reply #14 on: 25 06, 2022, 10:53:11 am »
I am not quite sure about this one. I feel it'd promote hate and fights between teammates, as most of the players will be looking for victory, hence ignore the orders and pieces of advice given by their side's leaders.

Isn't that the purpose of games?

hence ignore the orders and pieces of advice given by their side's leaders.
It's the other way around, People will start the following orders more often in order to win the CE.
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