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Ingame Community => News and Updates => Topic started by: Brian on 14 06, 2014, 02:28:37 pm

Title: Custom car shaders shop
Post by: Brian on 14 06, 2014, 02:28:37 pm
(https://iili.io/JupmyG.png)
CUSTOM CAR SHADERS SHOP


In this topic you can buy shaders to apply on your cars. They will change the paint job of the car, making it unique. Well known examples are paintjobs for sultan, elegy, savanna, etc. Some cars need special templates to have their shader added. Shader is bound to your account. Even if you sell the car, you'll still be able to use it once you buy it again. It's like a personal skin shader always applied even when you don't use the skin. One example is the Sabre Turbo. Don't worry, below here, I'll provide all the templates you need in order to create your car shader. You can also apply shaders on helicopters like Cargobob. You can ask every question here by replying in this topic. Please if you don't know anything, don't answer to other players' questions, it's annoying and obnoxious and it'll get you a warning. If you have any doubts ASK BEFORE paying.
 
(https://iili.io/J52s6v.png) (https://iili.io/J52iMJ.png) (https://iili.io/J52QFR.png) (https://iili.io/J52Zap.png)

Shader transfers are forbidden, too many people committing frauds and thefts.
Templates to make your own car shader
I listed below all the textures you need to modify to make your own shader. If you want, you can google some pre-made paintjobs for the most common cars, in case you like one you found in net. In any case, for those expert in using editing softwares, you can create an image over the paintjob texture (I put it in the list to let you have a generic orientation about parts of texture applied on cars) then apply shadows over your image with a layer and apply a "Multiply color" filter to paste shadows correctly. At the moment I put the most common car textures. I'll tell you if it's possible to create a shader on a vehicle you like. I tested almost everything in CIT so I may be able to answer you with detailed informations. Remember that you can submit images that are 1024x1024 pixels of size so try to make use of that limit for once, quality will benefit and your car won't have a blurred stain instead of a nice paintjob. You will find below buttons to buy a car shader.
 
CIT Modded vehicles
ID 402 - Buffalo - Textures template (https://iili.io/J5F2zF.png) + Mod Files (https://www.dropbox.com/s/0y9fsl0xbmry4lq/Buffalo.zip?dl=0)
ID 411 - Infernus - Textures template (https://iili.io/J5F95B.png) + Mod files (https://www.dropbox.com/s/sgdspn55ns9xxnk/Infernus.rar?dl=0)
ID 415 - Cheetah -  Textures Template (https://iili.io/HF6V6X.png) + Mod files (https://www.dropbox.com/s/v44baezovrcx4x1/Cheetah.rar?dl=0)
ID 429 - Banshee - Textures template (https://iili.io/J5FJb1.png) + Mod Files (https://www.dropbox.com/s/2i2eqmtr7npv22m/Banshee.rar?dl=0)
ID 434 - Hotknife - Textures template (https://iili.io/J5F3Wg.png) + Mod Files (https://www.dropbox.com/s/jp54xmllvd69ssk/Hotknife.rar?dl=0)
ID 437 - Coach - Textures template (https://iili.io/HF6j8G.png) + Mod Files (https://www.dropbox.com/s/i57bmd7x2r90nsg/Coach.rar?dl=0)
ID 439 - Stallion - Textures template (https://iili.io/JYFp4a.png) + Mod Files (https://www.dropbox.com/s/9o89ejwl1nlcvzu/Stallion.rar?dl=0)
ID 451 - Turismo - Textures template (https://iili.io/J5Fo5N.png) + Mod Files (https://www.dropbox.com/s/0408lf9pdh27dlz/Turismo.zip?dl=0)
ID 468 - Sanchez - Textures template (https://iili.io/J5FxeI.jpg) + Mod Files (https://www.dropbox.com/s/o4uxgxjgd4kxugi/Sanchez.rar?dl=0)
ID 463 - Freeway - Textures template (https://iili.io/q2SkJf.png) + Mod Files (https://www.dropbox.com/s/o5ntxw3hgdl7q9s/Freeway.zip?dl=0)
ID 470 - Patriot - Textures template (https://iili.io/JoQGMx.png) + Mod Files (https://www.dropbox.com/s/7mfna0dn0sau2z6/Patriot.rar?dl=0)
ID 474 - Hermes - Textures template (https://iili.io/J5FfqJ.png) + Mod Files (https://www.dropbox.com/s/2z51o7b1w36hzkb/Hermes.rar?dl=0)
ID 475 - Shelby - Textures template (https://i.imgur.com/u4cINVT.png) + Mod Files (https://www.dropbox.com/s/80i47zj6ramu5jw/Shelby.rar?dl=0)
ID 477 - ZR350 - Textures template (https://iili.io/JoQh8P.png) + Mod Files (https://www.dropbox.com/s/rtaq5hap1unzow9/ZR350.rar?dl=0)
ID 479 - Hummer - Textures template (https://iili.io/HvNz3qF.png) + Mod Files (https://www.dropbox.com/s/q7z3o3vsq8pdf35/Hummer.rar?dl=0) (https://cit.gg/Themes/Analysis_20/images/english-utf8/new.gif)
ID 480 - Comet - Textures template (https://iili.io/J5FBgR.png) + Mod Files (https://www.dropbox.com/s/21ntrqfy6almdzu/Comet.zip?dl=0)
ID 481 - BMX - Textures template (https://iili.io/fFLcEg.png) + Mod Files (https://www.dropbox.com/s/o8dmk609dar1jsz/BMX.rar?dl=0)
ID 482 - Burrito - Textures template (https://iili.io/HF6XFn.png) + Mod Files (https://www.dropbox.com/s/od5vt21vd6no9c2/Burrito.rar?dl=0)
ID 496 - Blista - Textures template (https://iili.io/HjLJ99.png) + Mod Files (https://www.dropbox.com/s/08gf982j1e2brw9/Blista.rar?dl=0)
ID 503 - Sabre Turbo - Textures template (https://iili.io/J53yJV.png) + Mod files (https://www.dropbox.com/s/labajf3wpzalb62/SabreTurbo.rar?dl=0)
ID 505 - Sandy Racer - Textures template (https://iili.io/J5Fq0v.png) + Mod Files (https://www.dropbox.com/s/8me6s0y8cfyxdcg/SandyRacer.zip?dl=0)
ID 506 - Super GT - Textures template (https://iili.io/fokXUv.png) + Mod Files (https://www.dropbox.com/s/mk5hkhxijln7w59/SuperGT.rar?dl=0)
ID 514 - DFT-900 - Textures template (https://iili.io/J5FnJp.png) + Mod Files (https://www.dropbox.com/s/ltt56v2vz7521tz/DFT-900.zip?dl=0)
ID 522 - NRG-500 - Textures template (https://iili.io/HF6N9f.png) + Mod Files (https://www.dropbox.com/s/b1lg2hupnn1d7hs/NRG500.rar?dl=0)
ID 523 - FBI Truck - Textures template (https://iili.io/HvNzds1.png) + Mod Files (https://www.dropbox.com/s/1wfeowv3zuw20c1/FBItruck.rar?dl=0) (https://cit.gg/Themes/Analysis_20/images/english-utf8/new.gif)
ID 525 - Towtruck - Textures template (https://iili.io/ozcq3N.png) + Mod Files (https://www.dropbox.com/s/ii361lj9ssapa68/Towtruck.rar?dl=0)
ID 541 - Bullet - Textures template (https://iili.io/HF6has.png) + Mod Files (https://www.dropbox.com/s/rdv4640m1z5qfj1/Bullet.rar?dl=0)
ID 543 - Sadler - Textures template (https://iili.io/HvNzJWP.png) + Mod Files (https://www.dropbox.com/s/do9050ootxekpm1/Sadler.rar?dl=0) (https://cit.gg/Themes/Analysis_20/images/english-utf8/new.gif)
ID 547 - Cybertruck - Textures template (https://iili.io/HjLdue.png) + Mod Files (https://www.dropbox.com/s/zpoje45km73raax/Cybertruck.rar?dl=0)
ID 573 - Dune - Textures template (https://iili.io/JoQM6Q.png) + Mod Files (https://www.dropbox.com/s/yzhepawsntl7p0b/Dune.rar?dl=0)
ID 580 - Stafford - Textures template (https://iili.io/HOVUbtV.png) + Mod Files (https://www.dropbox.com/s/d7imhiaknq3bn2h/Stafford.rar?dl=0) (https://cit.gg/Themes/Analysis_20/images/english-utf8/new.gif)
ID 586 - Wayfarer - Textures template (https://iili.io/J5FFsa.png) + Mod Files (https://www.dropbox.com/s/tql68r9f7r4052u/Wayfarer.rar?dl=0)
ID 597 - Police Sultan - Textures template (https://iili.io/J5FHOP.png) + How to test (http://pastebin.com/raw.php?i=ncGbLXjy)
ID 604 - SultanRS - Textures template (https://iili.io/J5FkmP.png) + Mod Files (https://www.dropbox.com/s/8f75f5su4h1iwzb/SultanRS.rar?dl=0)

Vehicles with paintjobs
ID 476 - Rustler - Textures Template (https://iili.io/JoQOwg.png)
ID 487 - Maverick - Textures template (https://iili.io/JoQvoJ.png)
ID 520 - Hydra - Textures template (https://iili.io/JoQeta.png)
ID 534 - Remington - Textures template (https://iili.io/J5Fl72.png)
ID 535 - Slamvan - Textures template (https://iili.io/J5FGI9.jpg)
ID 536 - Blade - Textures template (https://iili.io/J5FYg4.jpg)
ID 558 - Uranus - Textures template (https://iili.io/J5FuXn.jpg)
ID 559 - Jester - Textures template (https://iili.io/J5FTzX.jpg)
ID 560 - Sultan - Textures template (https://iili.io/J5Fzbt.jpg)
ID 561 - Stratum - Textures Template (https://iili.io/J5FMXe.png)
ID 562 - Elegy - Textures template (https://iili.io/J5FAss.png)
ID 565 - Flash - Textures template (https://iili.io/J5F5qG.jpg)
ID 567 - Savanna - Textures template (https://iili.io/J5F0eS.png)
ID 575 - Broadway - Shadows (https://iili.io/J5F71f.png) + Original Paintjob (https://iili.io/J5Fcdl.png)
ID 576 - Tornado - Textures template (https://iili.io/J5F1m7.png)
 

Requirements are similar to skin shaders:
- Max 1024x1024pixel of size;
- Image format must be .jpg or .jpeg;
- You can request one car shader per vehicle;
- You can buy all car shaders you want
            After you sent the payment, you MUST send me a forum PM with (same for edits requests):
 
- Your account name:
- Your e-mail address (used when making the order):
- Pilovali's Order ID (not necessary for edits):
- Order type (group/squad/personal):
- Jpg file you chose:
- Payment recipient (group name or squad name or account name):
- CAR NAME AND ID:



Payment
 
From 28th May 2022 only Pilovali's payments page will be active. He accepts usage of PayPal but also any other payment method. Issues with payments or addition of new payways must be agreed with him. Click on the image below to reach payment and checkout page.

(https://iili.io/XWnMf1.png) (https://donate.pilovali.nl/)

Payments and orders will be processed within 24 hours so please don't spam my PM. All sales are final. Paying or having paid for items in this shop doesn't give you right to extra treatment or extra services different that those you bought here.



List of things you cannot do:

As some players have to make simple things extremely complicated and every time I have to face big issues due to attempts of getting advantages this is a list of things you cannot request:

- You cannot use an edit to create a new skin from scratch, edits are for skins that are currently added and activated.
- You cannot edit a skin twice, no matter what. If you need another edit you need to buy a new skin above here as if it was a new skin. Complaints about stolen skins that need changing will be handled at my discretion.
- You cannot revert to a previous existing skin. I offered this help to some but once again everyone trying to act smart and get more than other players, so once edited You can't get back the first skin shader you had, unless you buy it again.
- You cannot transfer skins between groups, accounts, squads.
- You cannot exchange an existing skin type for another skin type (eg: Exchange an existing group skin for a new personal skin)
- You cannot change ID of a skin as edit of said skin.
- You cannot demand a change without counting the edit right after you got your skin added. Any change to existing added shaders = edit. Control what you send me BEFORE PRESSING SEND. I'm not here to fix your mistakes and it's not my problem if you send fail images.
Title: Re: Custom car shaders shop
Post by: Brian on 05 07, 2014, 04:36:25 pm
Tutorials

http://cit.gg/index.php?topic=16712.0 (http://cit.gg/index.php?topic=16712.0) - This explains how to make paintjobs, which is useful to make your car shaders.

How to test your shader on GTA default cars with paintjob:
To be 100% sure that you'll spend your money in a good way, I suggest you to use cars that have paintjobs or CIT's server mods. Those I listed are the most common. To test your shader on a car with paintjob:
> open gta3.img with an img editor
> search for paintjob files (example: in case of sultan search sultan1.txd)
> open the file with TXD Workshop
> change the default image with the image you made
> add everything back to img file and test it in server

Video guide by @Weston 
Show content
https://www.youtube.com/watch?v=AVGFGd1aYro


How to test your shader on CIT's modded vehicles:
CIT added mods on some vehicles to change their appearance. They're suitable to have own shader because mod creators are obliged to provide all necessary textures inside txd file. It'll be hard for you to test a shader on a CIT mod because server resets any modified files every time you login. That's why I created something useful for you, I added a script inside downloadable files in main topic. You'll have to grab it into MTA resources in order to be able to start it in a local server or Map Editor.

> download vehicle mod files from the topic above
> unzip the rar file
> open TXD file with TXD Workshop
> change the default texture (you'll obviously recognize the image) with the image you made
> save the txd file
> drag the folder into MTA resources folder C:\Program Files (x86)\MTA San Andreas 1.4\server\mods\deathmatch\resources
> start MTA
> open map editor and once it's opened, press F8 and type start VehMod
> spawn an Infernus and if you did everything correctly, you'll see your shader applied and you'll be able to test it
> repeat everything until you're satisfied of your work

Video guide by @Weston 
Show content
https://www.youtube.com/watch?v=g-AUeaVSAiw


Editing normal vehicles:
All remaining cars have a layer used by game to give that dust effect when cars are "dirty" which is called vehiclegrunge256 (http://dc625.4shared-china.com/img/XcyjIBxl/13b49ecdcb0/vehiclegrunge256.png). Vehiclegrunge texture is applied in a totally random way. You can't determine which part of texture is bonnet or trunk and which is applied on doors. Nobody forbids you to add a shader on this layer, but it must be a generic shader like a camouflage texture or something repeated.
Steps to test:

1. Go to C:\Program Files (x86)\GTA San Andreas\models\generic
2. Open vehicle.txd
3. Put the image you want as shader on vehiclegrunge256
4. Test ingame

Basically every vehicle will have that image, it's because you edited the dust layer. In this way you'll be able to choose the vehicle it fits the most, including patriots and other vehicles. Remember to make a backup.

Video guide by @Weston 
Show content
https://www.youtube.com/watch?v=rl5jydztoJ0
Title: Re: Custom car shaders shop
Post by: Shepherd#USAR on 09 07, 2023, 12:09:45 pm
@Brian The files of hummer has lead us to download Sultan RS ones, there's a mistake can you fix that so we can hopefully download the files of hummer
Title: Re: Custom car shaders shop
Post by: Brian on 09 07, 2023, 12:26:57 pm
Fixed  :thumb:
Title: Re: Custom car shaders shop
Post by: TORRES on 16 07, 2023, 06:25:34 pm
Hey, I asked ingame if it was possible to have 2 personal shaders for the same vehicle and people said it is, but it says other wise here and I just wanna confirm it.
Title: Re: Custom car shaders shop
Post by: Brian on 16 07, 2023, 06:40:52 pm
Hey, I asked ingame if it was possible to have 2 personal shaders for the same vehicle and people said it is, but it says other wise here and I just wanna confirm it.

If you mean apply shader on different textures at the same time, nope. Only one shader per vehicle.
If you mean have different shaders on same veh ID, to use on multiple vehicles, you can.
Title: Re: Custom car shaders shop
Post by: TORRES on 16 07, 2023, 08:31:24 pm
What I want is to have 2 personal shaders for my shelby and be able to just use /vehskin and toggle between them whenever I want.
Title: Re: Custom car shaders shop
Post by: daddy on 05 08, 2023, 02:24:00 pm
What I want is to have 2 personal shaders for my shelby and be able to just use /vehskin and toggle between them whenever I want.
You can do that.
Title: Re: Custom car shaders shop
Post by: Godzilla. on 17 08, 2023, 11:44:01 pm
What I want is to have 2 personal shaders for my shelby and be able to just use /vehskin and toggle between them whenever I want.
You can do this by donating 2 personal shaders.
Title: Re: Custom car shaders shop
Post by: Terry on 23 08, 2023, 06:42:43 am
Please don't forget to add the Voodoo - Textures template + Mod Files.
ID 412 - Voodoo - Textures template (https://imgur.com/a/izhcoJM) + Mod Files (https://www.mediafire.com/file/ea79w7tpadvfkio/Voodoo.rar/file)
@Brian
Title: Re: Custom car shaders shop
Post by: RX1 on 15 10, 2023, 01:55:24 pm
It's possible to make the design in the car Cabbie?
Title: Re: Custom car shaders shop
Post by: Jarrah on 18 10, 2023, 08:26:28 pm
Hi! is it possible to add a shader on the rhino  :doomer:
Title: Re: Custom car shaders shop
Post by: RX1 on 08 11, 2023, 06:18:48 am
Still waiting for the answer.   :love:
Title: Re: Custom car shaders shop
Post by: iFighTeR7 on 09 11, 2023, 01:00:04 pm
It's possible to make the design in the car Cabbie?
yes u can buddy.
Title: Re: Custom car shaders shop
Post by: Thug on 04 12, 2023, 11:29:33 am
Got an answer from Brian, delete this please.
Title: Re: Custom car shaders shop
Post by: Vertix on 18 12, 2023, 10:59:59 pm
I have a personel skin car if I changed disigne I change free or with money?
Title: Re: Custom car shaders shop
Post by: DarkSide on 19 12, 2023, 11:28:56 am
I have a personel skin car if I changed disigne I change free or with money?

Yes its free. By using the /vehskin command. Keep in mind that if you choose to use the pre-existing skins in the garage the designs you choose will not be free.
Show content
https://youtu.be/Qt6AA3Fx5nQ

Edit: Can I edit my car/skin shader? - You have one free edit, so be careful. I misunderstood your message.

Title: Re: Custom car shaders shop
Post by: Vertix on 19 12, 2023, 05:28:19 pm
So,now I can change disigne free thnx bro 😉
Title: Re: Custom car shaders shop
Post by: TheBoss07 on 09 01, 2024, 03:44:48 pm
Anyone know how to change the car color to white when it spawns ? https://imgur.com/a/EetfmXT
I'm trying to test the texture, but as it's a Modded CIT veh, i'm not able to change it's color through F1. So anyone can help me in this ?
Title: Re: Custom car shaders shop
Post by: Godzilla. on 26 01, 2024, 09:19:38 pm
Anyone know how to change the car color to white when it spawns ? https://imgur.com/a/EetfmXT
I'm trying to test the texture, but as it's a Modded CIT veh, i'm not able to change it's color through F1. So anyone can help me in this ?
I think you can open Client file to check Vehicle's number then you can recover it from F1 panel and change the color.
Title: Re: Custom car shaders shop
Post by: BOMBKHAN on 06 02, 2024, 04:01:33 pm
@Godzilla. where is the file for huntly and rancher  they are missing