Hello,
A few days ago we had this updateNow I believe it was with good intentions by Arran to do such a thing but this is a huge nerf to the criminal side IMO
The point is because of this update I feel like it's not beneficial for criminals to rob stores if they outnumber cops because it takes longer which I believe deterred criminals from robbing stores or doing organizied store robbing activity which is something that is a good change from the usual CnR.
As I said the update from good intentions but it's not beneficial for cops to be 1 on 1 with the amount of criminals on the field because once its cleared there's nothing to do unlike criminals we can't participate in ARs if criminals don't come at all so cops need criminals so nerfing the criminal side isn't a good idea
My suggestion? I suggest making it instead of starting from 1 danger level it starts from 2 danger level and works like the current system
under 2 danger level no change
from 2 to 2.4 it's 15% slower etc
Deathwish is actually spot on with this. for a large portion of the 24h cycle store robberies are completely unplayable. I know because I've spent over 40 hours robbing stores at all times of the day in the last week.
At high danger levels the store take way too long, who wants to wait almost 3 minutes for a second store robbery and five minutes for a third??
at low danger levels you get cracked before you can rob a single store once.
in other words, there's almost never a good time to rob stores under the current system.
positive