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Ingame Community => News and Updates => Topic started by: MadaFaka on 05 05, 2014, 08:04:21 am

Title: Add a turret to DFR for crim side
Post by: MadaFaka on 05 05, 2014, 08:04:21 am
Nearly every DFR is the same boring gameplay, cops rush the criminals to the back into a corner and then kill them all... I think it's only fair that a turret is added to stop this (like mdm) as cops have one to stop crims rushing.
Title: Re: Add a turret to DFR for crim side
Post by: PedoBear on 05 05, 2014, 08:08:22 am
Well, I do kind of support this but sometimes I don't.

For the last couple of DFRs I have seen the criminals rush and the cops get pushed back all the way.
 but on the other hand sometimes the cops win the rush :/

For now I am neutral :<
Title: Re: Add a turret to DFR for crim side
Post by: MadaFaka on 05 05, 2014, 08:19:23 am
Well, I do kind of support this but sometimes I don't.

For the last couple of DFRs I have seen the criminals rush and the cops get pushed back all the way.
 but on the other hand sometimes the cops win the rush :/

For now I am neutral :<

cops can hide behind the turret they have if crims rush...  if cops rush, crims can't hide and are bumrushed into a corner.. talk about equality lol
Title: Re: Add a turret to DFR for crim side
Post by: MikeJones on 05 05, 2014, 08:20:04 am
As PedoBear said.

And to be honest, the hallway part isn't so balance, I mean, you usually kill more cops there. I think that you just need to find good position in your spawn point so you won't lose. Since campering in the saferoom in your spawnpoint is useless IMO..

Anyway, neutral as well at the moment.
Title: Re: Add a turret to DFR for crim side
Post by: VDN on 05 05, 2014, 01:02:31 pm
Well, I do kind of support this but sometimes I don't.

For the last couple of DFRs I have seen the criminals rush and the cops get pushed back all the way.
 but on the other hand sometimes the cops win the rush :/

For now I am neutral :<
I agree with this suggestion not because it's always boring but a turret is suppose to help when we don't got a lot of crims/cops left and give us a bit more time to kill them, I mean it is not really fair if we got 8 criminals against 18 rushing cops ???

Cops can rush whenever they want to, I was once a medic and spectating DFR there were not a lot of criminals left so cops rushed until they came at the criminal entrance and rushed from both sides. I support this suggestion
Title: Re: Add a turret to DFR for crim side
Post by: Arran on 05 05, 2014, 01:30:08 pm
Added.