Author Topic: [+++] Armed robbery timer will decrease each kill depending on the danger level  (Read 621 times)

Offline RaMoS

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Well, in fact, the Criminal side is now facing a problem with the lack of Criminals and advantages now, and this is because recently there has been a focus on buffing the advantages of the law side, which has led to a tendency for many Criminals to change the side to the Law side, Because of this cops now controls most of the CnR, especially the AR which is easily cracked these days.

Therefore, I suggest that the armed robbery timer be reduced with each kill depending on the danger level

It will be as follows
This will only apply if the danger level is less than 1, meaning that it will remain the same for 30 seconds for each kill, even if the danger level is above 1.

if the danger level is 0.9 Another 10 seconds will be reduced in addition to the 30 seconds
if the danger level is 0.8 Another 20 seconds will be reduced in addition to the 30 seconds
if the danger level is 0.7 Another 30 seconds will be reduced in addition to the 30 seconds
« Last Edit: 11 11, 2023, 12:57:46 am by Violet »

Offline Waltz

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We are lacking a lot of criminals on our side just like iRaMoS said, and we are really disadvantaged these days. I read his suggestion and I liked the idea because I also want to have fun while playing the game, hence I am voting positive on this.
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Offline IamAhmed

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Online RX1

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Good idea , supporting it  :tick:

Offline mx

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After a long time saw something good and beneficial for criminals upvoting
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Offline -PiQue'3-

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Offline 661kh

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Offline Godzilla.

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Offline SCHOOLING SIR

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Offline Skyscrap

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Offline SP@wn

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as a law side player I agree  :tick: criminals are lacking activity these days it will make both sides more active

Offline Emberthal

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Though I am on law side, I definitely wanna see something like this, mostly the field is dead, due to law dominating criminals, this'll might wake criminals up from their long slumber and give them a fighting chance. :tick:
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Offline (Pro)Hunter

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Would be helpful for the criminal side when they are at a disadvantaged position but the timers needs to be researched properly compared to how many cops are killed per AR within those danger levels, so that fair timer reductions can be applied.
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Offline LoneBiker

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due lack of crimes out there that works good +since newbies hate  Criminal job for being killed before complete their robbery
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Offline Sirat

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 :tick: revive criminal side
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