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13 05, 2024, 10:16:23 am
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[++] Making "Kill Stealing" in CE more fair.
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Topic: [++] Making "Kill Stealing" in CE more fair. (Read 1974 times)
HosttyBoy
Outstanding Community Member
Posts: 2053
Workaholic
Registered: 16/11/2018
Ingame: HosttyBoy
Re: Making "Kill Stealing" in CE more fair.
«
Reply #15 on:
31 05, 2021, 04:13:55 pm »
14 Positive votes, since it has no negative vote, I decided to mark this as Medium Priority.
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Instagram : mojtabapourfathi
Tested69
New Community Member
Posts: 56
Registered: 13/06/2020
Group: Guard Ghosts
Ingame: [GG]Tested69
Squad: Ugly_skins
Re: [++] Making "Kill Stealing" in CE more fair.
«
Reply #16 on:
07 06, 2021, 12:10:45 pm »
Yeah I fully
agree
with that, To be honest I had few problem with this issue sometimes I received points and drugs from a dead cop and i'm not even attending it, And something the other way I kill cops inside the CE and get nothing. Full HP Cop.
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Taz
Guard_Ghosts Owner
Donator L3
Posts: 1165
Registered: 17/05/2021
Group: Guard_Ghosts
Ingame: Taz
Squad: OverVictims
Re: [++] Making "Kill Stealing" in CE more fair.
«
Reply #17 on:
07 06, 2021, 01:38:57 pm »
Well this problem always comes to me and I think sometimes we play AR and we there did good damage well after it if we went to CE sometimes while I stand outdoors without I can get some drugs while if I enter and kill a cop some times I didn't receive anything, it's a really bad thing, it's should be fixed very soon thanks for suggesting it and I'm
positive
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Arran
Administrator
Posts: 5643
Registered: 20/11/2010
Ingame: [CIT]Arran
Re: [++] Making "Kill Stealing" in CE more fair.
«
Reply #18 on:
08 06, 2021, 06:40:46 pm »
- Recent damagers (affects whose rewarded for CE kills) will reset when a player regains full health + armor. (Arran + 9R)
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[++] Making "Kill Stealing" in CE more fair.