Author Topic: Disabling firing when glued on hummer with less than 200m distance from AR.  (Read 931 times)

Offline Arran

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Non councillors shouldn't be able to post here any more.
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Offline Sirat

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I need all the criminal councilor to share their views on it too @HeadBoss  @SoloBlade
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Offline HeadBoss

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Re: Disabling shooting on hummer according to danger level
« Reply #17 on: 03 03, 2024, 11:15:25 pm »
That's going to be considered as Hummer nerfing. I would support the idea of disabling shooting while glued NEAR AR. That's another reason why we have to make borders and limits around AR Area.
I am supporting this, would be much better to have such borders around AR area(131 meters are good as you mentioned).

Adding borders will surely make it easy to have a deal with your suggestion as well as this.

- Cops are like the air, if you take much you fly. If you take little you die. So smoke cops and be high! - Me, HeadBoss.

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Offline SoloBlade

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Edit: Disabling firing when glued on hummer when you are near to armed robbery with less than 131 meters of distance. Here are some examples of what 131 meters away from AR will look like. https://imgur.com/a/8NRQdJQ

I also agree
near of AR /Ce protect hummer needed

Offline Sirat

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So we all agree on this solution.
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Offline MandM

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If you don't mind, I would like to hang this suggestion until we discuss this.
« Last Edit: 04 03, 2024, 09:46:56 pm by MandM »

Online RX1

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So we all agree on this solution.
I do agree.  :tick:

Offline DeathWish

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I do believe this is an issue, I can't say the amount of times we were hunted down by criminals and killed outside AR while just trying to attend.

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Offline Arran

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Perhaps mention all councillors and any that don't give any input can be kicked as councillor. Whenever all councillors have given their input make a summary of their inputs and mention me.
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Offline Sirat

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@RX1 @Safwan @HeadBoss @SoloBlade @FreezingX

@MandM @DeathWish @kitten @FerociusWizz 

Guys anything else to input we can discuss and make a summary of it and mention Arran then
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Offline HeadBoss

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Re: Disabling shooting on hummer according to danger level
« Reply #25 on: 07 03, 2024, 07:58:20 pm »
That's going to be considered as Hummer nerfing. I would support the idea of disabling shooting while glued NEAR AR. That's another reason why we have to make borders and limits around AR Area.
I have nothing else to add, everything is stated here.

- Cops are like the air, if you take much you fly. If you take little you die. So smoke cops and be high! - Me, HeadBoss.

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- Ex. CS/DJ/Translator and the list goes on...

Offline FreezingX

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Re: Disabling shooting on hummer according to danger level
« Reply #26 on: 07 03, 2024, 08:24:27 pm »
Exactly, to be honest, people paid a lot of money for a vehicle to gather together and do anything, and I believe there was already a nerf regarding the glued people on Hummers with the danger level. I understand that it is a boring game while players try to play at ARs and they arrive to backstab, but I believe the prior restriction is adequate. Consider how cops would patrol to kill high WPs, which I'm sure occurs but I've never heard anyone complain about it. I mean, the more restrictions, the less valuable the vehicle becomes. As for me, I don't care about that vehicle because I never backed people grouping together and ruining the CnR, just thinking about what's best for everyone involved.
Sure, why not.  :thumb:

You have my input on both options, the first and the second after you changed the discussion totally. I have no more to say.

Offline Safwan

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Re: Disabling shooting on hummer according to danger level
« Reply #27 on: 07 03, 2024, 09:38:22 pm »
I agree with that.
there is nothing to add.

Online RX1

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Offline MandM

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I Agree.  :thumb: