Author Topic: [Resolved] Fuel by Chique  (Read 14984 times)

Offline Chique

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Re: Fuel, Scripted
« Reply #45 on: 05 05, 2012, 10:23:36 pm »
really cool idea, would love to see this implemented. Although, I hope that at 100% fuel, it would last around atleast 25mins.

it would last 60 mins or more depending on speed and distance covered

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Offline Hidde

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Re: Fuel, Scripted
« Reply #46 on: 06 05, 2012, 01:37:16 pm »
I love the idea, because it makes the server a bit more roleplay, and maybe later, people can become fuel employees, so that they can buy a fuel 'point' and make it their own, and people have to pay them, to take fuel., it is just an idea.

but I love this suggestion and it is worked out carefully, so I say: YES
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pragu

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Re: Fuel, Scripted
« Reply #47 on: 06 05, 2012, 05:35:32 pm »
Awesome one....chique super cool job....want to see it implemented in the server soon

armis

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Re: Fuel, Scripted
« Reply #48 on: 06 05, 2012, 06:21:06 pm »
I love this idea and this need be added to server...
plz add it and all be happy :)

DIABLO1996

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Re: Fuel, Scripted
« Reply #49 on: 06 05, 2012, 07:12:44 pm »
Yep. It would be cool to have the fuel system in CIT cz it would increase RP and make the server more real.

vallejo

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Re: Fuel, Scripted
« Reply #50 on: 06 05, 2012, 08:35:25 pm »
I do not like the idea
spending more money
and then complain that have no money

Zsolti_HUN

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Re: Fuel, Scripted
« Reply #51 on: 07 05, 2012, 12:42:56 am »
It would be very nice if this would be finally added, it would give much more reality and fun to driving. At first it's not neccessary to add this permanently, just to see how it works out on CIT. And it doesn't need much hassle since it's scripted already.

vallejo

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Re: Fuel, Scripted
« Reply #52 on: 07 05, 2012, 01:29:37 am »
I understand it would look more RPG
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Kilro

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Re: Fuel, Scripted
« Reply #53 on: 07 05, 2012, 09:17:47 am »
I think all + voters will regret their vote.

Ps nothing against your hard work Chique. Respect for that
« Last Edit: 07 05, 2012, 09:20:44 am by Kilro »

Offline Chique

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Re: Fuel, Scripted
« Reply #54 on: 07 05, 2012, 09:58:41 am »
I think all + voters will regret their vote.

Ps nothing against your hard work Chique. Respect for that
Thanks,
No my hard work isnt the point, since programming is my passion. Also its not my suggestion Kilro, multiple times fuel has got so much + votes, thats why I decided to make a script this time which works fine and seamlessly. Also, Kilro, fuel consumption as I made is very low, so it won't hamper you to go to fuel station often, as I stated, a 100% fuel will run your car for enough time... so you won't regret.
Because I ensured that Fuel system should not damage the fun of car driving which we all love :)
I only made some use of the fuel stations located all around SA.

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vince013

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Re: Fuel, Scripted
« Reply #55 on: 07 05, 2012, 11:13:26 am »
I wish this would be implemented, nuff said.

harshraj jadeja

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Re: Fuel, Scripted
« Reply #56 on: 07 05, 2012, 12:05:21 pm »
+1 fromme I liked it tooooooo much and gooooooood work chiq

Terminator

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Re: Fuel, Scripted
« Reply #57 on: 07 05, 2012, 12:13:49 pm »
Cool Chique, good skills you got there. Hope it will be added to CIT :D RPish :D

Offline Chique

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Re: Fuel, Scripted
« Reply #58 on: 07 05, 2012, 01:27:57 pm »
Cool Chique, good skills you got there. Hope it will be added to CIT :D RPish :D

Its not really RP, since I dont want CITs fun to get ruined with heavy RP, but its just a feature that I worked upon and the community longed for.

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reduxo

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Re: Fuel, Scripted
« Reply #59 on: 07 05, 2012, 02:23:42 pm »
If the fuel system last long, why would should we have it at all?

This would be more of a hassle than cool feature. -1.

It would be more RP to pretend to fill your car with gas. Rather than going to a gas station to get rammed/shot/grenade spammed while being there. Most pay and spray's are this way, especially in LS.