Q31: Should we get rid of the staff? Yes: 32.05% — No: 67.95%
No democracy in CIT when people keep asking their group/allies members to up-vote/down-vote what leaders want.
Wow...no problem here but I think the seasparrow is rather expensive
That's because it will be used to troll. The more it costs the less trolls there will be.
Q9: Should criminals earn more money? Yes: 73.08% — No: 26.92%Q10: Should the Police Officer job be converted to the v2.5 jobs system? Yes: 76.05% — No: 23.95%Q11: Should official law group jobs be converted to the v2.5 jobs system? Yes: 72.15% — No: 27.85%Q13: Should cops have to pay for their armor? Yes: 52.21% — No: 47.79%Q15: Should players be able to buy Hydras? Yes: 53.78% — No: 46.22%Q16: Should players be able to buy Seasparrows? Yes: 58.45% — No: 41.55%
Just because an issue recieved majority or supermajority support doesn't mean that it will definately happen
Most of the questions didn't surprise me.I'll quote the few that surprised me:Well, In my opinion criminals shouldn't be able to earn more money...Cops should not pay for their armor as IRL they don't pay for it (we could try to be realistic here).Armed Vehicles should keep as an official law group's vehicle.It actually surprised me how people voted for Law as v2.5 job system.Well, we're in a democratic community, the community voted for what they prefer.But as I could read in the topic:Concluding: I really liked the way that the Staff team tried to know everyone's opinion.
Well Luther I would think criminals earning more money would be realistic, because if you rob a bank in real life you don't walk away with 10$, you could possible walk away with $100,000-$1,000,000 . But the rest I would agree with you on that
some things in CIT can't be realistic like this, if it was like this then 99% of the players will be criminals.Don't forget you will get money from killing cops in criminal events and while escaping you will take drugs, don't forget that you can sell the drugs.I don't agree about criminals getting more money payment.