Author Topic: Reinforcements Time.  (Read 3857 times)

Online Chique

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Re: Reinforcements Time
« Reply #15 on: 22 02, 2012, 04:01:43 pm »
yes and it is very useful too.
Why not make

Law v Crims
as well as Reinforcement time

a Static message on the bottom while one participate?

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Zsolti_HUN

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Re: Reinforcements Time
« Reply #16 on: 25 02, 2012, 06:28:31 pm »
YES! It could be /reinf.

ADIDAS36rus

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Re: Reinforcements Time
« Reply #17 on: 25 02, 2012, 07:23:42 pm »
Really nice idea.

SchneiderZL

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Re: Reinforcements Time
« Reply #18 on: 25 02, 2012, 10:26:52 pm »
It is very useful
     +1

Lebby

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Re: Reinforcements Time
« Reply #19 on: 26 02, 2012, 01:22:24 am »
I really like this idea, maybe even lower the reinforcement time aswell, since the criminals camp in the lobby until we rush them and get owned by all the health bugged ppl.

Offline OlezhkA

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Re: Reinforcements Time
« Reply #20 on: 26 02, 2012, 02:02:08 am »
Very helpfull command!
+1

Smith

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Re: Reinforcements Time
« Reply #21 on: 26 02, 2012, 06:24:39 am »
Would be very useful for laws. +1

Same as Bloody, is very useful.

Offline TheGaMe

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Re: Reinforcements Time
« Reply #22 on: 29 02, 2012, 09:38:46 am »
Definately +1, don't think it's hard to script and would avoid spam too.

Online Chique

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Re: Reinforcements Time
« Reply #23 on: 04 03, 2012, 02:18:16 pm »
Definately +1, don't think it's hard to script and would avoid spam too.

Just the same, its a command handler only.

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Offline Lelouch

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Re: Reinforcements Time
« Reply #24 on: 11 03, 2012, 02:43:54 pm »
Hmmmmmm so steve/tyrone whats the decision about this? I think it will be useful and infact, there are many players who agreed with this. I don't want this suggestion being ignored because I think it will be useful if implemented..

Regards, Lelouch

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Online Chique

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Re: Reinforcements Time
« Reply #25 on: 26 03, 2012, 06:05:50 pm »
Hmmmmmm so steve/tyrone whats the decision about this? I think it will be useful and infact, there are many players who agreed with this. I don't want this suggestion being ignored because I think it will be useful if implemented..

Regards, Lelouch

Rather those who participate already would get a timer somewhere on the screen just a.l.a. the drug timers which indicates the reinforcement time.

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Offline Gonzalo

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Re: Reinforcements Time
« Reply #26 on: 27 03, 2012, 07:51:09 am »
Completely agreed we need this.
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Offline Lelouch

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Re: Reinforcements Time
« Reply #27 on: 27 03, 2012, 04:54:20 pm »
Yeah thats why I dont even know why is it undecided and thanks Gonzalo for making it to top again xD

and @chique yes, /reinforcementstime is too long, what if.. those cops who attended the br have a little timer in ther bottom right of the screen and the timer is just as the size of time when u take drugs...

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m15t3r1o0

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Re: Reinforcements Time.
« Reply #28 on: 27 03, 2012, 10:40:53 pm »
Great Idea :D

+1

IceCube64

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Re: Reinforcements Time.
« Reply #29 on: 29 03, 2012, 02:40:50 am »
btw dont add poll in server development we have a system