Author Topic: [+++] Allowing medics to use jetpack inside Criminal Events  (Read 947 times)

Offline Lastking

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #15 on: 02 02, 2023, 02:05:24 pm »
I am positive. Because some CE's are really big and complicated and sometimes it's so annoying. So that will be really help to who is playing as medic.

Offline swe

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #16 on: 02 02, 2023, 02:30:07 pm »
Yea thats useful  :tick:
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Offline Brodax

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #17 on: 03 02, 2023, 05:56:00 pm »
Medics are invisible anyways.  :tick:
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Offline Danzy

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #18 on: 04 02, 2023, 03:06:52 pm »
I just tested this on development server and yeah it is indeed possible to implement this.

I thought this would be fucked 'cuz of the height limitations of the jetpack and general interior buggyness but it seems to work just fine.
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Offline Farelinho

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #19 on: 04 02, 2023, 03:30:20 pm »
Since medics are invisible, it won't change nothing on the crims vs cops gameplay, so yeah.  :tick:
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Offline Dinçer

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #20 on: 04 02, 2023, 06:04:37 pm »
 :tick:
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Offline iFighTeR7

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #21 on: 05 02, 2023, 05:53:28 pm »
 :tick:

Offline glock

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #22 on: 06 02, 2023, 07:52:13 am »
I think the problem u stated is not that big of a deal considering people just stay in the same position and spam miniguns for a long time during most of the CEs, but I am okay with this as Danzy said its easy to implement. Would be beneficial and harmless afterall.  :tick:

Offline Nobody_

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #23 on: 08 02, 2023, 12:57:37 am »
Medic can run inside CE, don't? Once is possible to run, why use jetpack too? Useless IMO (Thinking that inside CE you will have a lot of contact, which will drastically reduce the speed of the jetpack), but ill be neutral for now, fits to dev to think about it

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Offline TwCafe

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Re: Allowing medics to use jetpack inside Criminal Events
« Reply #24 on: 08 02, 2023, 04:30:47 am »
22 positive votes. Marked as High Priority.
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Offline Gio

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Re: [+++] Allowing medics to use jetpack inside Criminal Events
« Reply #25 on: 08 02, 2023, 03:40:24 pm »
useful for medic players  :tick:
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Offline Farhan

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Re: [+++] Allowing medics to use jetpack inside Criminal Events
« Reply #26 on: 08 02, 2023, 09:00:45 pm »
Most of the CE maps are mapped in the air and are designed in such a way that only people who  walk / jump inside the CE would not be able to leave the map.
CEs like LC, SR,GS and many other CEs due to the collision less of objects will result in leaving the entire map with jetpack, I don't know if that's going to be exploited in any way but just pointing out that with this implementation we might come across this issue.


Offline Apollo

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Re: [+++] Allowing medics to use jetpack inside Criminal Events
« Reply #27 on: 08 02, 2023, 10:57:02 pm »
I am just done reading the comments here and I am stunned that most of you vote positive on such a nonsense suggestion, no offense but rules are rules, if none is allowed to use jetpack inside CEs dimension then none should be. Medics must put some work and effors to heal the individuals they want, jetpqck would make their job easier but pretty much ridiculously easy.

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Offline TANK

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Re: [+++] Allowing medics to use jetpack inside Criminal Events
« Reply #28 on: 18 02, 2023, 05:14:57 pm »
 :tick:

Offline Mikey.

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Re: [+++] Allowing medics to use jetpack inside Criminal Events
« Reply #29 on: 18 02, 2023, 05:55:29 pm »
 :tick:
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