How to open Group Members list • Press F6 • Click on Group Members | How to open Group History • Press F6 • Click on Group History | How to open Group Info • Press F6 • Click on Group Info (You can edit it if you have access) | How to see how many turfs you control and the names of these turfs
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well, nice tutorial but I find a typo, please fix it.
it should be enabled
Official group leader not the whole group will recommend a semi-official group
Any official group leader can recommend a semi-official group
Don't give wrong information please!
At ''How to be official Group''
You can add that L3+ Staffs can recommend a semi-Official group to Official.
- Added a new F6 GUI. (Nickelz)
You might have to replace some of the screenshots with the new interface. :D
@Phoenix Update the GUI with the new one!
Add /turfcolorls R G B (Changes the LS turf color)
And /alliance (Opens alliance GUI)
you should add that now Groupnotes appear whit the color of the group chat,not in red, and that this can be changed it /settings
• /groupnote <message> (To say a note for the group members)
/checkcustomskin playername groupname
- How to remove group skin a person left from the group?
Group Features fixes (https://cit.gg/index.php?topic=206750.0)
- Access to many group features
Also If you want,you can add How to get skin/carshader and LS Turf Color
Requesting to add this into your tutorial
How do I apply for a group?
Go to cit.gg > Community Groups > Criminal/Law/Civilian Groups > Pick the group you want to apply for > Go to their board > Go to their application center,
Read their rules and their requirements before applying > Copy the format given > Click "Reply" > Paste it there > Fill the whole given question > Then easily click the "Post".
After being posted, waste for the group leader to decide if you're denied/accept or set it to pending.
Requesting to add this into your tutorial
How do I apply for a group?
Go to cit.gg > Community Groups > Criminal/Law/Civilian Groups > Pick the group you want to apply for > Go to their board > Go to their application center,
Read their rules and their requirements before applying > Copy the format given > Click "Reply" > Paste it there > Fill the whole given question > Then easily click the "Post".
After being posted, waste for the group leader to decide if you're denied/accept or set it to pending.
As before applying especially for group, you need to read the Guide Book very well to understand the questions present in the application and what kind of group you are joining and for what purpose does the group works for. All these things are answered in the Guide Book, it is really important to know it before applying.
And before pressing the post button of your apply, check double time by clicking preview to be sure that your application format is okay and if mistakes (spelling/grammatical) error are found.
Group qualityHow to measure the quality of your group? Best is to spectate and research the group's behaviour.
Quality of the group in-gameQuality of in-game leadership / management
- Are the members of the group getting jailed often for breaking in-game rules
- How is the attitude of the group's members towards the in-game community
- How is the attitude of the group's members towards rivals / competitors
- How is the attitude of the group's members towards Official Groups
- How is the attitude of the group's members towards Staff members
- How many inactive members (above 31 days) does the group have
Quality of the subboard
- Does the group has a management or only one / two / three leaders
- How does the management / leading ships handles rulebreaking members
- Does the management / leadership motivates or demotivates bad behaviour towards other groups
- Does the management / leadership motivates or demotivates bad behaviour towards staff members
- How is the management's / leadership's attitude towards the members (dictator, strict, nice etc)
- Does the management / leadership listens to complain from competitors / rivals / random players
- A good, active and up to date subboard
- How do leaders/managers treat people with questions/complaints/suggestions
- How are applications being handled
- How do the members behave on forum, do they punish members who are muted
- Do they note things (like using a change log)
- Does the group has a topic with information about the group
- Did the group create a good and professional appearance within their subboard
Monday 2nd May 2016
- Level 1 groups have access to deposit money to the group bank. (Arran)
- Groups can now be promoted / demoted between level 1 and 10. Group levels are visible in group list. (Arran + Snipe)
Add this system to your guide.
Group LevelsGroups can now be promoted / demoted between level 1 and 10. Group levels are visible in group list
Groups Level 1Groups Level 2
- Level 1 groups have access to deposit money to the group bank.
Groups Level 3
- ---
Groups Level 4
- ---
Groups Level 5
- ---
Groups Level 6
- ---
Groups Level 7
- ---
Groups Level 8
- ---
Groups Level 9
- ---
Groups Level 10
- ---
- ---
Monday 2nd May 2016
- L2 group members can now buy tools, equipment, ammo and guns from their group info icon. (Arran)
- Promoted all groups with bases to L2 as L2 perk is having a group base. (Arran + Brian)
- L8 groups get heli spawners and access to armed vehicles to spawn for free. (Brian)
- L7 groups get 5 more skin shaders. (Brian)
- L6 groups get access to custom group job and /gojob. (Brian)
- L5 groups get access to barriers. (Brian)
- L4 groups have access to one skin shader paid with ingame money. (Brian)
- Promoted groups that own a car spawner to L3 as L3 perk is having a car spawner. (Brian)
- You can now provide a reason when you leave a group or squad which they can see in the group / squad history. (Arran + Alexcho)
Add this
Thursday 12th May 2016
- Added 'Law Scores' and 'Crim Scores' showing today's best Law and Criminal groups. (Arran + KC)
Offical Group System (New opened by Brian)
https://cit.gg/index.php?topic=139589.msg3443828#new
(http://puu.sh/99zgn/3cd8c8972f.png)
Group Features fixes
This page is made to add all those missing features that some groups didn't receive because they either forgot to request them or I forgot to add them. I'll make a list of stuff every group should have by default or after a certain time.
- Vehicle respawn colsphere - Every group that received their interior, can request this special feature that allows their non-VIP members to recover their cars near the interior.
- Groups or squad info markers - Well, sometimes I forget to add them when I'm in a rush. So request them if you don't have an info marker near your place.
- Tag Protection - This is one of the most forgotten features for groups. If you have a board, then you have the right to protect your tag.
- Map name/blip - When your group owns base/interior, you get the blip in map as your group name, to change its text/color, fill the format below.
- General base bugs - If something isn't already listed above, then tell me what's missing.
Format:
[b]Bug fix requested:[/b]
[b]Position (/getpos):[/b] (required in case of markers or colshape)
[b]Link to board:[/b]
[b]Group name and tags:[/b] (for tags protection)Completed requests will be removed, denied ones will be quoted with denial reason and will stay here for 3 days.
- Made it so you can directly open group application by /gapps <groupName>. This will open the application for given group name. (Ryan + Gladiator)
Will be updated once I access to ma PC
Add /turfcolorls R G B
• /turfcolor R G B (Set the RGB color of your gang's turfs)
- Using '/turfcolor' now opens the color picker GUI instead of having to do '/turfcolor r g b'. (Arran + Draven.exe)
You may add this to the section (How to get a base for a group)
Groups can request a mapped base again here (https://cit.gg/index.php?topic=135858.0)
- Online group members will appear at top of member list. (Arran + Dredd)
You may add that online group members will be shown in top of the group members list
What ? It have nothing to do with the "Group System"Well, I just suggested to for any case, anyway it's up to you.
Well, I just suggested to for any case, anyway it's up to you.
Add this part in group command's
Add that u can do /gsapps "groupname". Thats faster!
• /gapps <groupName> (This will open the application for given group name)
You can add this part PX.
Want Group L1 groupbank it should be enabled
Groups Level 1
- Level 1 groups have access to deposit money to the group bank.
Good Job yes but how I can recover old group ?
I think you missed the to explain how to use Blacklist for groups it should be added
@Phonex This idea is good and it will explain about how to use BL and the uses/purpose of it.I can prepare it once iam ingame tomorrow.
Any L2+ please set this topic as sticky as it is important and detailed. Thanks in advance!
It is always better to mention one staff member unless he doesn't respond then mention another.
@Phoenix I see the last time you updated the topic was more than a year ago. Are you willing to continue updating this guide?
I think you missed the to explain how to use Blacklist for groups it should be added
You've added 'How to add/remove from group blacklist'
What about 'How to add/remove account/group from whitelist' ?
• /basekick player-name (Allows you to kick a player from your group base)to this:
• /basekick player-name (Allows you to kick a player from your group base. This doesn't work for bases in LV)
- Added group history message when something is added or removed from group blacklist. (Arran + Black-Curse)
Groups Level 9It's for L7 law groups now.
Level 9 groups can use tazer to slow down vehicles with 3+ stars wanted criminals inside.
Vehicle tazing is now available to L7+ groups. (Dimit)
Sunday 25th March 2018
- L9 groups can fire Hydra missiles without having to lock a target. (Brian)
- L8 groups can now spawn guard peds with '/guard'. These peds will defend their owner and attack players. (Brian)
- Added '/gmp' for L3+ groups to check which members of the group get punished by staff. (Brian)
guys how to get group l3 ?
guys how to get group l3 ?
There are specific time given to each group before they'll received itShow contentFor more Information visit via : Land Development (https://cit.gg/index.php?board=479.0)Group Levels
This is group levels index:
- Board (https://cit.gg/index.php?topic=134753.0) + Bank access + Allow whitelisting of own skin shaders
- Interior + Ammo/Armor/Items access in info marker
- Car spawner
- 1 skin shader
- Barrier Access
- Group Job + /gojob + Able to recover upto 1 vehicles without VIP + can do /l6speaker <link> to play music
- 2 more skin shaders + 1 vehicle shader + Vehicle tazer against 3 stars wanted drivers
- Heli spawner + Heavy vehicles spawner + Boats spawner + Ability to spawn guard
- Automatic vehicle repairing + refueling (in base)
Green - Achieved with time
Orange - Given by staff
Red - Promotions decided by staff.
Group promotion can be done by any L4+ Staff
ctto Administrator Brian (https://cit.gg/index.php?action=profile;u=5355)
How to récover à group ?connact coolit3 or any l4 staff they will give u it back if u the real owner sure
Red - You have to wait some time in order to get promoted. Click here (https://cit.gg/index.php?topic=272377.0)[/center]Change the existing link with this one: https://cit.gg/index.php?board=953.0 @Phoenix
/customskin on/off GroupNameAdd a new line:
/customskin (Allows you to check out your group skins)
Add the /groupcountd command, it is to make a countdown for all the online group members.
If I am in a group with the leaders founders inactive, can I get founder status ?@Costa nope.
Some useful Group Commands:
• /groupstats (To check some of your group's stats)
Groups Level 1Groups Level 2
- Level 1 groups have access to deposit money to the group bank.
- The ability to request 1 tag only to be protected (Players who aren't in that group can't use it)
Groups Level 3
- Level 2 groups can buy tools, equipment, ammo, and guns from their group info icon.
- Being able to request an interior/CITy base/base, where members can get free healing.
- Having the ability to use '/addbaseped' '/delbaseped', next to '/addstaticveh' /'delstaticveh.'
Groups Level 4
- Level 3 groups can have access to '/groupstats'.
- Access to '/addbasespawn' '/delbasespawn'.
Groups Level 5
- Level 4 groups have access to one skin shader paid with in-game money.
- Ability to spawn vehicles inside the base.
Groups Level 6
- Level 5 groups get access to barriers ('/barriers').
Groups Level 7
- Level 6 groups have access to spawning a little speaker to share their music in a restricted area using '/l6speaker <MP3Link>'.
- Got access to custom group job and '/gojob'.
- Able to recover one vehicle without VIP (using group job).
Groups Level 8
- Level 7 groups have the ability to request 2 more skin shaders and 1 vehicle shader.
- Can have vehicle tazer against 3 stars wanted drivers.
Groups Level 9
- Level 8 groups get aircraft spawners and access to armed vehicles to spawn for free.
- Can request a boat spawner.
- Have the ability to spawn guard peds with '/guard'. These peds will defend their owners and attack players till the ones who spawned them die. Keep in mind that this feature might be disabled from time to time. Take a look at '/pr' to know when.
Groups Level 10
- Level 9 groups can fire Hydra missiles without having to lock a target.
- Have automatic vehicle repairing + refueling inside their own bases.
- To be decided later...
Ey! No problem! :love:Show content
Updated, thanks for your help :whistle:
Ey! No problem! :love:
I'm not quite sure about this, but according to Counter's words on this topic (https://cit.gg/index.php?topic=209897.0), '/groupstats' is also available for L1 groups above, not only L3 ones and above. :)
It'd be great if you could remove the feature of spawning guards from L8 groups, as guards are officially removed after an update.
• /gmp (L3+ groups to check which members of the group get punished by staff)it's /groupstats now, also remove "(L3+ groups to....)" as all group levels can use it
it's /groupstats now, also remove "(L3+ groups to....)" as all group levels can use it:tick:
Add this to L6 section, please::tick:
Ability to use '/l4veh' inside LS and SF Airports to spawn base vehicles.