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Ingame Community => News and Updates => Topic started by: Jova on 25 06, 2021, 01:43:20 pm

Title: Adding Anti Rush for ARs
Post by: Jova on 25 06, 2021, 01:43:20 pm
Simply, the suggestion is to add anti rush for the AR, and so far both teams were struggling about the cops or criminals rushing the AR straightly.

Imma state these points, to make this suggestion crystal clear.
1. The anti rush will work for both teams, cops and criminals, everyone is sick of people rushing AR right?
2. The anti rush will be as big as the Armed Robbery area.
3. Its gonna be the same as CE anti rush which works for 3 mins (which is half AR timing)
4. Instead of the AR being cleaned up, it'll give some time for some criminals to survive and wait for backup too eventually.
5. The first 5 mins will be a long range fight, till the anti rush is off, and when the anti rush is off, the cops will do their own tactic, choosing close range or whatever

PS : if you guys got something in mind, state it in your vote.

Sincerely, Jova
Title: Re: Adding Anti Rush for ARs
Post by: Ghost. on 25 06, 2021, 02:03:45 pm
Well as a CB, cops cracking some ARs daily and they are able to rush when the AR starts, so adding anti-rush for ARs would make ARs exciting like CEs, cops/criminals wont be able to rush cops whenever the AR starts so actually I'm supporting this idea, Positive.
Title: Re: Adding Anti Rush for ARs
Post by: Axe on 25 06, 2021, 02:04:52 pm
I need to ask a question. Isn't 5 mins too much? I mean the AR is like 370 seconds and you saying 5 mins anti rush which is like 350 seconds criminals will wait till the anti rush ends and they will escape immediately. Also they will probably stay afk the whole robbery since there are no cops attacking them the whole AR.
Title: Re: Adding Anti Rush for ARs
Post by: Jova on 25 06, 2021, 02:14:14 pm
I need to ask a question. Isn't 5 mins too much? I mean the AR is like 370 seconds and you saying 5 mins anti rush which is like 350 seconds criminals will wait till the anti rush ends and they will escape immediately. Also they will probably stay afk the whole robbery since there are no cops attacking them the whole AR.

Hello, i've edited it to 3 mins, at least it gives some time for the criminals to gather up.
Title: Re: Adding Anti Rush for ARs
Post by: Gnar2 on 25 06, 2021, 02:30:58 pm

1. The anti rush will work for both teams, cops and criminals, everyone is sick of people rushing AR right?


Going  :cros:, I assure that the outside area of the ARs will become an offical Riot in case this will happen: Obviously that will include both sides.. Imagine if the area is cracked by the cops or by the criminals, the opposite side will eventually struggle to even get closer to the area of the AR since whoever is cracking the AR will camp outside while the opposite team won't be able to have a chance to attack before or after the anti rush..It's going to be a big problem if this happens somehow, obviously you can't complain about what I am saying since we all agree that the ARs probably gets cracked everyday at a point of time by both sides, so the opposite team won't stand a chance for the reason i've mentioned.
Title: Re: Adding Anti Rush for ARs
Post by: Dimit on 25 06, 2021, 02:36:53 pm
So what are the conditions to trigger this script?
Title: Re: Adding Anti Rush for ARs
Post by: Ouchiee. on 25 06, 2021, 02:47:10 pm
I am supporting this idea, Jova explained everything but really the Armed Robberies are dying day by day for both teams and it would be amazing to make anti rush for the whole AR area and as I see it will revive the ARs once again. Big Positive
Title: Re: Adding Anti Rush for ARs
Post by: Violet on 25 06, 2021, 02:56:02 pm
Hey, Jova, I am supporting your idea since it can revive the ARs from this shit happening, Nowadays the ARs are like criminals win tonight, and cops win in the morning, So making anti rush will be fair for both sides and it will be the teamwork in both sides once again. I will be checking this topic daily to see if someone found a big problem so I will change my vote. Voting positive
So what are the conditions to trigger this script?
3 mins then everyone can rush. @Dimit
Title: Re: Adding Anti Rush for ARs
Post by: Elwan on 25 06, 2021, 02:56:34 pm
Hey there, The idea is good because nowadays one of the sides just crack and end the ARs in just seconds so I guess it'll be supportive for both sides
Voting Positive  :tick:
Title: Re: Adding Anti Rush for ARs
Post by: Jova on 25 06, 2021, 02:57:19 pm
So what are the conditions to trigger this script?

Criminals been stacking for few months, actually rushing the hell out of AR to kill all the cops, maybe like 3-5 cops who were just trying to work, they got killed over and over by the criminals teamstacking outside AR, also, these 2 weeks, cops managed to clear AR within mins.

It gives us two solution which I stated down below :
1. To avoid criminals teamstacking outside AR to rush you guys
2. To give time for the criminals to at least gather up before law rush the hell out.
Title: Re: Adding Anti Rush for ARs
Post by: Dread on 25 06, 2021, 03:39:26 pm
1. To avoid criminals teamstacking outside AR to rush you guys
You are the one who leaves ARs daily to kill cops and I have videos, so I don't know why you are mentioning that. I am pretty sure you suggested that because probably you can't complete a successful AR without being killed by cops. Anti rush already exists in CEs so you better go there and leave ARs if you cant complete one without being killed. I don't want to see criminals farming 36k each 3 minutes by just moving and moving. That's the CnR if you don't understand it, stop ruining the system. I am voting negative for obvious reasons.  :cros:
Title: Re: Adding Anti Rush for ARs
Post by: Nilessa on 25 06, 2021, 03:47:04 pm
Criminals always leave ARs and we have no issues with that because that's CnR, you guys just dont want cops to attack/rush while robbing and that doesnt even happen IRL, if you want antirush because you arent skilled, then you may go to CEs. You always leave ARs to kill cops so you also love it, dont you? Stop saying "avoid criminals teamstacking outside AR" because you always do it. Voting negative  :cros:
Title: Re: Adding Anti Rush for ARs
Post by: Marky' on 25 06, 2021, 04:30:27 pm
Well, your idea is good to be honest it will very helpful for both side and it will be avoid teamstacking outside of ARs because nowadays in ARs are crack in one sides just crack and it will very end in just a minute, you explained everything. Positive.
Title: Re: Adding Anti Rush for ARs
Post by: Gnar2 on 25 06, 2021, 04:50:03 pm

1. To avoid criminals teamstacking outside AR to rush you guys


They will either way stack outside when the anti rush is off.
Title: Re: Adding Anti Rush for ARs
Post by: Axe on 25 06, 2021, 05:14:07 pm
You are the one who leaves ARs daily to kill cops and I have videos, so I don't know why you are mentioning that. I am pretty sure you suggested that because probably you can't complete a successful AR without being killed by cops. Anti rush already exists in CEs so you better go there and leave ARs if you cant complete one without being killed. I don't want to see criminals farming 36k each 3 minutes by just moving and moving. That's the CnR if you don't understand it, stop ruining the system. I am voting negative for obvious reasons.  :cros:
Wow, so basically you saying that's the CnR when cops have been cracking the ARs for the past week?
Show content
1 (https://imgur.com/jU3gyES) - 2 (https://imgur.com/bjapmlx) - 3 (https://imgur.com/rmzOibt) - 4 (https://imgur.com/1r8F4Z5) - 5 (https://imgur.com/duVFno5) - 6 (https://imgur.com/ARvhRhK) - 7 (https://imgur.com/4AvrPGp) - 8 (https://imgur.com/QklMcuN) - 9 (https://imgur.com/e6g26SW) - 10 (https://imgur.com/ouyH9Fj)
So yeah you saying that's the CnR for you? cracking it and making the game unplayable is good? cops already got the number and the required advantages to crack us the whole day without playing a single successful AR not to mention that cops recently abusing this update:
Quote
- Armed robbery cycle will restart once the criminal event has been running for 20 minutes. (Arran)
by standing outside the CE camping even after the 20th min instead of going to ARs.
Show content
AR running and the CE passed the 20th minute. (https://imgur.com/NkBswlS) -  cops camping  (https://imgur.com/Jhj2Mag)
, nice CnR system you got there.

sToP rUinInG tHe sYsTeM
Title: Re: Adding Anti Rush for ARs
Post by: Jova on 25 06, 2021, 05:20:23 pm
I am pretty sure you suggested that because probably you can't complete a successful AR without being killed by cops

No one actually can complete a successful AR these past few weeks.
Title: Re: Adding Anti Rush for ARs
Post by: Babushka on 25 06, 2021, 05:51:51 pm
1. The anti rush will work for both teams, cops and criminals, everyone is sick of people rushing AR right?

This doesn't make sense though, how would anti-rush affect criminals as they would already be inside the AR core. This feature would just annoy cops who are trying to go inside. Also, AR and CE have different objectives, so anti-rush would be too weird for ARs.

You said this feature would be for both criminals and cops but I see criminals wouldn't be affected by this, and the cops wouldn't be able to clear the ARs, and the criminals would just camp inside for 3mins as they know they are safe.

I understand this feature is supposed to balance out things, but all I see is that it would be a burden on cops' shoulders. Voting Neutral
Title: Re: Adding Anti Rush for ARs
Post by: Slow on 25 06, 2021, 06:17:46 pm
Not letting criminals leave the ACTUAL Armed Robbery area to troll/crack on nearby cops AND not letting cops rush and ruin the Armed Robbery within 1 minute like it has been happening in the past weeks. All of that during the first 3 minutes of the Robbery. It does not take rocket science to understand such a basic idea.

You are the one who leaves ARs daily to kill cops and I have videos, so I don't know why you are mentioning that. I am pretty sure you suggested that because probably you can't complete a successful AR without being killed by cops. Anti rush already exists in CEs so you better go there and leave ARs if you cant complete one without being killed. I don't want to see criminals farming 36k each 3 minutes by just moving and moving. That's the CnR if you don't understand it, stop ruining the system. I am voting negative for obvious reasons.  :cros:

Yet, I fail to understand how some people are voting negatively on a suggestion that only makes it easier for both teams to play their game. Post farmers or people with low reading comprehension like the reply quoted above I suppose.

Voting positively, reasonable suggestion.
Title: Re: Adding Anti Rush for ARs
Post by: Dread on 25 06, 2021, 06:33:57 pm
Wow, so basically you saying that's the CnR when cops have been cracking the ARs for the past week?
Show content
1 (https://imgur.com/jU3gyES) - 2 (https://imgur.com/bjapmlx) - 3 (https://imgur.com/rmzOibt) - 4 (https://imgur.com/1r8F4Z5) - 5 (https://imgur.com/duVFno5) - 6 (https://imgur.com/ARvhRhK) - 7 (https://imgur.com/4AvrPGp) - 8 (https://imgur.com/QklMcuN) - 9 (https://imgur.com/e6g26SW) - 10 (https://imgur.com/ouyH9Fj)

Most of the screenshots were taken when AR ended and before CE starts, which happens daily because criminals always choose to play CEs.

by standing outside the CE camping even after the 20th min instead of going to ARs.
Show content
AR running and the CE passed the 20th minute. (https://imgur.com/NkBswlS) -  cops camping  (https://imgur.com/Jhj2Mag)
, nice CnR system you got there.
Yo, this is a suggestion about ARs not CEs, if you have something regarding CEs like changing the system then please open a new suggestion and dont go off-topic.

No one actually can complete a successful AR these past few weeks.
I will provide some screenshots later to prove that you are lying.

Voting positively, reasonable suggestion.
I fail to understand why such inactive people who don't play CnR are voting on a suggestion but I guess you quoted yourself already.
Title: Re: Adding Anti Rush for ARs
Post by: Axe on 25 06, 2021, 06:52:34 pm
Most of the screenshots were taken when AR ended and before CE starts, which happens daily because criminals always choose to play CEs.
that doesn't make sense, criminals prefer to play CEs and not ARs has nothing to do with cops cracking the ARs daily, cracking the AR when it's 350 seconds left for it, and ruining the Criminal Events by camping outside or don't attend at all.
Yo, this is a suggestion about ARs not CEs, if you have something regarding CEs like changing the system then please open a new suggestion and dont go off-topic.
You're the one who went off-topic by saying
Quote
That's the CnR if you don't understand it, stop ruining the system
so I provided evidence (unlike you talking with 0 evidence) that CnR activities are not even enjoyable, if you think the CnR just for cops to crack the criminals and make them quit the game then it's on you.
Title: Re: Adding Anti Rush for ARs
Post by: Techno on 25 06, 2021, 07:58:41 pm
I agree with jova's statement, it will slow down running of AR when criminals are quiet and there will be exciting battle between the two sides.
Title: Re: Adding Anti Rush for ARs
Post by: Apollo on 25 06, 2021, 08:27:50 pm
It makes sence in case we take into consideration how does law rushes and cracks the ARs the last 2 weeks, to be honest 3 minutes is a bit much, I would comply with 2 minutes min/max just because in case someone will start the heist from the very first second will finish his first rob without any threat, so I vote +1 for 2 minutes anti rush from the starting time of the AR.
Title: Re: Adding Anti Rush for ARs
Post by: BlackBear on 25 06, 2021, 08:43:18 pm
you know that random ideas you get when you're in the bathroom this is one from them. you can just make the time between when the AR starts to when the cops know the AR bigger. that would actually solve how the ARs are being ignored by criminals. anyway, I was wondering how will you make an anti-rush for cops? like for real, you must be known of the backstabbers the criminals who leave the AR to kill that few cops are facing 20 criminals. it's so annoying to be honest so how would make that anti-rush for cops? anyway, I think even if you made anti-rush for cops no more backup will respond bcz when the law side dies it actually dies.
Title: Re: Adding Anti Rush for ARs
Post by: Axe on 25 06, 2021, 08:57:27 pm
you know that random ideas you get when you're in the bathroom this is one from them. you can just make the time between when the AR starts to when the cops know the AR bigger. that would actually solve how the ARs are being ignored by criminals.
cops already knowing the ARs locations by pressing F11 and look at where the criminals going and where the place that has like 3-4  criminals wanted and go there immediately to crack the shit out of the AR as shown  here  (https://imgur.com/ouyH9Fj)  basically they cracked it when only 20 secs passed so either someone leaking the AR locations or you know it by looking at F11. makes the timer bigger won't solve anything.
Title: Re: Adding Anti Rush for ARs
Post by: Jason on 25 06, 2021, 09:22:54 pm
So criminals get a free robbery, standing behind cover with no risk of cops rushing them down. Voting negative.
Title: Re: Adding Anti Rush for ARs
Post by: BlackBear on 25 06, 2021, 09:40:44 pm
cops already knowing the ARs locations by pressing F11 and look at where the criminals going and where the place that has like 3-4  criminals wanted and go there immediately to crack the shit out of the AR as shown  here  (https://imgur.com/ouyH9Fj)  basically they cracked it when only 20 secs passed so either someone leaking the AR locations or you know it by looking at F11. makes the timer bigger won't solve anything.
bro for real we cant enter the ARs so we can't do anything. so it won't affect anything lol. even if u made that "anti-rush" it won't solve it too xd like for real it can't be solved because there are some criminals who leak it. how would a script solve this? controlling people's minds, maybe? lol
Title: Re: Adding Anti Rush for ARs
Post by: Dread on 25 06, 2021, 10:03:58 pm
so I provided evidence (unlike you talking with 0 evidence) that CnR activities are not even enjoyable, if you think the CnR just for cops to crack the criminals and make them quit the game then it's on you.
Dude, can you please stop lying just for once? Lying is bad for health by the way. Take a look at these screenshots that were taken in the last 3 weeks ONLY
Show content
https://imgur.com/a/bM84oIh


You people just want to add this anti-rush for 3 minutes so you can complete the robbery at least ONCE each time you rob which is just pathetic, waste of time and selfish, not to mention that only 15-20 active cops are active during night and ONLY 5-10 in the daytime.  :fp:
Title: Re: Adding Anti Rush for ARs
Post by: Mr.Pringles on 25 06, 2021, 10:31:55 pm
4. Instead of the AR being cleaned up, it'll give some time for some criminals to survive and wait for backup too eventually.
If the cops are more than criminals, then either way criminals will get cleaned up. Your suggestion will just waste time because if criminals are dead anyway, those 3 minutes wasted in the anti-rush should be used for the next AR. Negative
Title: Re: Adding Anti Rush for ARs
Post by: Farhan on 25 06, 2021, 11:19:21 pm
There is already an anti rush system for cops known as dispatch call, they can’t join the AR and are warped back unless they receive that call.. just make that call come 2 mins after AR is started and boom your issue is fixed..
Title: Re: Adding Anti Rush for ARs
Post by: Aditya30 on 26 06, 2021, 03:06:19 am
There is already an anti rush system for cops known as dispatch call, they can’t join the AR and are warped back unless they receive that call.. just make that call come 2 mins after AR is started and boom your issue is fixed..
Wise words has been put by @Farhan-Khan  .In my opinion asking for a delay dispatch call would had fixed the issue there is no point of having anti rush in ARs . For a crim it takes 3 minutes to rob and u want anti rush to be there for 3 minutes so u basically want all  crims who attend  to easily rob the ar successfully and do just a bit of damage to cops to get full payment and run away ,then its very tough for cops to kill  criminals in just 2 minutes btw if we dont  receive dispatch call we cant enter we die instantly and on top of that  you trying to put anti rush its  Negative  in my opinion .
Title: Re: Adding Anti Rush for ARs
Post by: BlackBear on 28 06, 2021, 02:05:28 am
cops already knowing the ARs locations by pressing F11 and look at where the criminals going and where the place that has like 3-4  criminals wanted and go there immediately to crack the shit out of the AR as shown  here  (https://imgur.com/ouyH9Fj)  basically they cracked it when only 20 secs passed so either someone leaking the AR locations or you know it by looking at F11. makes the timer bigger won't solve anything.
besides that even if we know the next AR it wont make any difference but it would maybe do difference just by clearing it earlier bcz it didn't get enough crim backup but if it has enough backup then this won't change anything. it's like all cops came with hydra or TP.

also, you think only cops do break the normal AR scenario but criminals do that too: https://streamable.com/qztg6t

no sides actually have the advantage you just see the crim side crack at some time while the law side crack at the other time. this suggestion is just Jova promises BOTH sides to have a balanced fight with "numbers" while they didn't talk about cops' anti-rush. and then random criminals who think they are smart cry in the main chat with "biased people vote in discussion board" while they are the biased here :fp:
Title: Re: Adding Anti Rush for ARs
Post by: Uristize on 28 06, 2021, 03:08:05 am
my vote is Positive.
Title: Re: Adding Anti Rush for ARs
Post by: MamaMuda on 28 06, 2021, 04:38:38 am
Wise words has been put by @Farhan-Khan  .In my opinion asking for a delay dispatch call would had fixed the issue there is no point of having anti rush in ARs . For a crim it takes 3 minutes to rob and u want anti rush to be there for 3 minutes so u basically want all  crims who attend  to easily rob the ar successfully and do just a bit of damage to cops to get full payment and run away ,then its very tough for cops to kill  criminals in just 2 minutes btw if we dont  receive dispatch call we cant enter we die instantly and on top of that  you trying to put anti rush its  Negative  in my opinion .

Dispatch call it's 1mins after ARs started afaik, and even criminals didn't arrived in there, and cops BOOM already cracked the ARs with the units and even we are as criminal didn't start the robbing yet, and then how you are as a cops easily to end the ARs LOL, I think criminal side being deid since cops are cracking in ARs, and some of criminals wish move to civilian side due to earn a cash, and if this will be continue some of criminals will be abonded and yea there's no more CnR. and criminal only have a chance to win inside of CE since it's never cracks by a cops, and I think CEs more fair than ARs, and CEs has a good system which is balanced a participants either cops and criminals. so why not adding anti-rush at ARs ?

Therefore my vote : Postive  :tick:
Title: Re: Adding Anti Rush for ARs
Post by: Alpoal on 29 06, 2021, 12:14:03 pm
Actually someones said crim side is dying we need that. Thats a circle sometimes cops are dying sometimes crims are we can't do nothing for break this circle. If we will do that after that other side will be dying. For suggestion, you said crims will able to free rob. Are think thats fair ? Campers will be more. Maybe some ARs there will be no killer or killers because of campers you know kills only count while robbing. Also Farhan-khan's is true you can suggest increase that time. Cops already can't enter in a minute, you can suggest to increase to 2 minute that will be better than your idea.

In my opinion Negative  :cros:
Title: Re: Adding Anti Rush for ARs
Post by: Blue. on 29 06, 2021, 05:53:17 pm
I don't think that this update is really necessary tbh. As Farhan-Khan stated above, we already have an anti-rush. Adding three more minutes to the AR will make it boring. It won't end if this update got added. Voting NEGATIVE  :cros:
Title: Re: Adding Anti Rush for ARs
Post by: Arran on 29 06, 2021, 06:32:29 pm
Made it 2 minutes in case 3 is too much. If 2 minutes and they still rush AR's then can increase.