What is the suggestion going about?: As it says in the topic title, removing the jumping limit while climbing the wall/obstacle
Description: This feature in global is very good but it makes problem while trying to climb over the fence or a wall. The only way to climb is by using the 'jump' bind which is mostly shift. So I am suggesting to remove if possible the limit if you are 'attached' to an obstacle
What would this suggestion improve: Chasing/Running or parkouring if someone still do it
Why does this needs to be added?: Becuase it litteraly prevents you to climb somewhere and it slows you down. You could click F and continue running but if there is no other way you have to climb and that limit makes you really vunerable or if you are a cop it gives a major advantage to the person you are chasing
Can you provide us any examples?: Show content