Author Topic: [+++] [LV] Removing the delay from Sawed-Off  (Read 2067 times)

Offline herincho

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Re: [LV] Removing the delay from Sawed-Off
« Reply #15 on: 31 10, 2022, 02:20:12 pm »
I’m a sawn play since I start playing cit and I can say they just add this “delay” since this dy  sayinf I’m using macros for sawn any shit I do is macro for half of them so he just add a weak delay breakinf the whole gameplay of sawn so I’m voting this  :tick:
« Last Edit: 31 10, 2022, 02:34:33 pm by herincho »

Offline GoldenBoy10

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Re: [LV] Removing the delay from Sawed-Off
« Reply #16 on: 31 10, 2022, 02:28:30 pm »
 :tick:

Offline xaw

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Re: [LV] Removing the delay from Sawed-Off
« Reply #17 on: 31 10, 2022, 02:30:22 pm »
 :tick:
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Offline Dragon

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Re: [LV] Removing the delay from Sawed-Off
« Reply #18 on: 31 10, 2022, 02:35:48 pm »
:tick:
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Online DbZ

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Re: [LV] Removing the delay from Sawed-Off
« Reply #19 on: 31 10, 2022, 02:40:44 pm »
 :tick:

Offline Waltz

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Re: [LV] Removing the delay from Sawed-Off
« Reply #20 on: 31 10, 2022, 02:45:25 pm »
makes sense, these weapons are dead in LV I can confirm. In my point of view if this weapons buff again LV will be active like old times.

Positive.

Offline tweaks :))

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Re: [LV] Removing the delay from Sawed-Off
« Reply #21 on: 31 10, 2022, 02:47:05 pm »
Imagine calling all your cit friends to vote positive on your post just because u cant play without a shitty abusable mechanic  :cros:

(also lots of ppl LS ppl voting yes for no reason since they dont play in LV and dont understand the LV meta at all)

Offline Zuvich

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Re: [LV] Removing the delay from Sawed-Off
« Reply #22 on: 31 10, 2022, 02:49:23 pm »
fine as it is, dy already explained it in a whole ass paragraph  :cros:

Offline iFighTeR

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Re: [LV] Removing the delay from Sawed-Off
« Reply #23 on: 31 10, 2022, 03:06:21 pm »
 :tick:

Offline mathewzK

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Re: [LV] Removing the delay from Sawed-Off
« Reply #24 on: 31 10, 2022, 03:16:15 pm »
Same topic again?? Alright then

This, and these upvotes seems like are combined, from the same group aswell, did u call all your friends to vote? hh, they ain't even LV players, omg, this topic should be reviewed carefully, also the exploit thing with saw off was overpowered afaik, reverting it back to the way it was isn't going to fix the problem but make it worse actually, no hate, I just want a fair gameplay for everyone without exploits.  <3

@Xorke  wanna take a look at this.

Btw i'm casting my vote as negative.  :cros:

Quote from: dy
Incorrect, If you're comfortable with a weapon you play with it some players prefer AK over M4 some prefer uzi over tec some prefer satchels over grenades, and vice-versa but nobody prefers overpowered weapons and exploits that can be abused with macros except the player that cannot do anything with his normal reaction time and IQ so he starts to abuse stupid exploits to feel that he is good in 2004 game. There was a Deagle spas exploit that I could've abused and it was really powerful killing full hp armor player in 2 seconds but I decided to Remove an exploit that made me kill players in 2 seconds to give everyone chance to have normal combat fights, not just a shit show the one with the quicker macro wins and the players that are playing normal should fuck themselves.

you're not suggesting to make sawed-off normal but suggesting to re-add an exploit that was being abused by macro users that can simply eliminate a player with full HP and armor in 4 seconds. that is very OP for a running weapon you shouldn't compare a running weapon with a normal weapon use some of your brain cells and you will simply know why it was removed each has a different amount of bullets in a mag, deals a different amount of damage. Nothing really broke the sawed-off but it was all about a nerf to a specific exploit so it doesn't get reproduced again.

Show content






Why the fuck does a player that comes from years of inactivity or coming from LS have to face/handle such exploiters that are addicted to a game that makes them start buying gaming gear to abuse macros in a 2004 old video game? Nerf was 2 months ago so I really advise the abusers to move on and try to start playing clean like normal players. -1
« Last Edit: 31 10, 2022, 03:19:59 pm by mathew »

Offline TheHacker

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Re: [LV] Removing the delay from Sawed-Off
« Reply #25 on: 31 10, 2022, 03:23:11 pm »
I was against this restriction's addition but it seems fine now. It's not like your gameplay gets totally limited, you can still move and run around normally while waiting for sawn-off to reload.

Negative

Online Krakenizer

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Re: [LV] Removing the delay from Sawed-Off
« Reply #26 on: 31 10, 2022, 03:27:50 pm »
NEGATIVE  :ree:

Offline Steroids

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Re: [LV] Removing the delay from Sawed-Off
« Reply #27 on: 31 10, 2022, 03:28:12 pm »
I agree with this. As I have seen in the current situation, everyone is using combat instead of saw-off. If you are a real player in LV you have to learn to understand how to play, don't complain when you die because someone has their own skills, It's pathetic for those who complained in the previous post. Positive
« Last Edit: 31 10, 2022, 03:33:12 pm by Steroids »
Uhmm..

Offline Dark.

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Re: [LV] Removing the delay from Sawed-Off
« Reply #28 on: 31 10, 2022, 04:05:47 pm »
 :tick:
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Offline Travis

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Re: [LV] Removing the delay from Sawed-Off
« Reply #29 on: 31 10, 2022, 04:53:34 pm »
You cannot compare spas to a running weapon that can be reloaded while sprinting and each bullet deals more damage than spas. Negative