Author Topic: [IMPLEMENTED] Adding armor object to each AR.  (Read 5335 times)

Offline JimMys

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[IMPLEMENTED] Adding armor object to each AR.
« on: 13 05, 2019, 05:25:23 pm »
Hello there,

• Location : Based on Dizzy's post, in these co-ordinates.
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1. Current co-ordinates X,Y,Z,R,Dim,Int: 2138.5933, -2288.2905, 20.6646, 225, 0, 0 - Docks Train Yard
2. Current co-ordinates X,Y,Z,R,Dim,Int: 809.1711, -1092.3275, 25.7341, 182, 0, 0 - Los Santos Graveyard
3. Current co-ordinates X,Y,Z,R,Dim,Int: 815.2427, -1263.6323, 14.7031, 270, 0, 0 - Movie Yard
4. Current co-ordinates X,Y,Z,R,Dim,Int: 2356.9060, -648.3802, 128.0547, 90, 0, 0 - North Rock Hut
5. Current co-ordinates X,Y,Z,R,Dim,Int: 557.2478, -1626.9011, 18.0122, 359, 0, 0 - Rodeo Bank
6. Current co-ordinates X,Y,Z,R,Dim,Int: 3107.1689, -1096.7773, 10.9619, 269, 0, 0 - LS Oil
7. Current co-ordinates X,Y,Z,R,Dim,Int: 2306.1326, -10.1247, 26.7422, 270, 0, 0 - Palamino Creek Bank
8. Current co-ordinates X,Y,Z,R,Dim,Int: 203.9242, -258.2857, 1.4216, 181, 0, 0 - Blueberry
9. Current co-ordinates X,Y,Z,R,Dim,Int: 712.2490, -1294.5192, 17.6484, 91, 0, 0 - LS Country Club
10. Current co-ordinates X,Y,Z,R,Dim,Int: 310.3719, -729.0004, 6.1738, 91, 0, 0 - Ghost Town
11. Current co-ordinates X,Y,Z,R,Dim,Int: -1116.0742, -1617.4724, 76.3888, 270, 0, 0 - Weed Farm
12. Current co-ordinates X,Y,Z,R,Dim,Int: 844.7396, -1758.3468, 13.5938, 1, 0, 0 - The Marina Office
13. Current co-ordinates X,Y,Z,R,Dim,Int: 2200.3088, -2646.8679, 13.5955, 89, 0, 0 - LS Storage

Note: Afaik, only one object to take this armor is "Magneto's Villa (MV)" and "Oil Factory (OF)". So, this object only exists in this ARs, no other this object in the Armed Robberies.
If you want more info, check his topic.

• About freeze time :
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The freeze time when buying armor this way is 3 seconds.

• Cost: 1.000$
• Replace the current object with this one : ''armor pickup'' 
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What about using the armor pickup icon instead of that box? At least then it's purpose is 50x more obvious to players. I've added one at the docks train yard as a test.
You can test it at DTY (AR). It's looks great.

• Obviously, there will be a limit that you can not spam it.


Finally, I wanna share that we had this feature in the past, after new maps/updates it's gone. This is an upgraded idea in same theme.
Read carefully each post before you give your final vote...

« Last Edit: 14 05, 2019, 04:16:50 pm by Arran »
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Offline iShadow

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #1 on: 13 05, 2019, 05:31:14 pm »
Yeah, I saw this post. It is good idea for everyone, especially for newbie players which cannot craft armor via F9. Nothing wrong with it. But I'd like to add a 1 detail. Let's make a little discription on the top of this object such as "Armor". With this discription a newbie players will understand what is it.
« Last Edit: 13 05, 2019, 05:33:31 pm by iShadow »

Offline Vampire

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #2 on: 13 05, 2019, 05:34:20 pm »
I remember discussing it with Emma when she was part of ME Team because we've noticed a few people talking about it in main chat. I really think this feature is interesting, however, if added, this would harm those who make money selling armor through boxville.
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Offline Randy

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #3 on: 13 05, 2019, 05:38:36 pm »
I agree with this suggestion but after reviewing Vampire point about the sellers, what do you think about adding it with a limit? like can buy 2-3 times at max, what do you think?
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Offline Arran

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #4 on: 13 05, 2019, 05:38:49 pm »
What about using the armor pickup icon instead of that box? At least then it's purpose is 50x more obvious to players. I've added one at the docks train yard as a test.
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Offline UlasDO

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #5 on: 13 05, 2019, 05:41:49 pm »
 Decreasing the iron used for Boxville to sell armor should motivate players into using Boxvilles more, which I think is a better idea, Boxville is a really good mechanic for a game and I think that should be supported instead of adding this.
« Last Edit: 13 05, 2019, 05:46:50 pm by UlasDO »

Offline CyraX

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #6 on: 13 05, 2019, 05:44:33 pm »
What about using the armor pickup icon instead of that box? At least then it's purpose is 50x more obvious to players. I've added one at the docks train yard as a test.
Usually when we craft armor we get freezed, so will picking up armor freezes us too for like 6 seconds or not?

Offline iShadow

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #7 on: 13 05, 2019, 05:45:00 pm »
What about using the armor pickup icon instead of that box? At least then it's purpose is 50x more obvious to players.
Oh, I have not seen this in the past, it will certainly be better. Also, agreed with Randy's post. Limite would be better and 3 times will be more then enough. Plus we can do a such think as "You cannot take armor since you were attacked 10 seconds ago"

Offline Arran

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #8 on: 13 05, 2019, 05:47:49 pm »
Usually when we craft armor we get freezed, so will picking up armor freezes us too for like 6 seconds or not?

The freeze time when buying armor this way is 3 seconds.
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Offline DroMa

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #9 on: 13 05, 2019, 05:48:47 pm »

i see no prob in adding it back, I don't think it can harm thoes who make money by selling iron or armor through boxville, they can sell armor in riots area and AR aswell, the boxville still better than armor object since it have 5 sec freezing when u pick it, adding it back is a good idea to make criminals resist little bit better than before against cops, as i'm an old criminal, most of ARs were cracked by cops in 3 mins max. Arran's idea is cool, no worries about boxville since it have no freezing while picking armor.
« Last Edit: 13 05, 2019, 06:19:47 pm by DroMa »

Offline JimMys

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #10 on: 13 05, 2019, 05:49:01 pm »
What about using the armor pickup icon instead of that box? At least then it's purpose is 50x more obvious to players. I've added one at the docks train yard as a test.

You mean this :
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Yeap, it will be nice.

Voting not starting tho, check ''Read-Me''
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:cros:

Decreasing the iron used for Boxville to sell armor should motivate players into using Boxvilles more, which I think is a better idea, Boxville is a really good mechanic for a game and I think that should be supported instead of adding this.


I am doing ars everyday, don't think that always there is a guy with a boxville, 90% there isn't (and when he is I need recover his vehicle because of abusing/blocking entrances etc).
Hopefully, last days you can find some medics in this area tho.

We should add this item and when you press ''n'' for buy it, you will get freezed for X time, for example 3-4 seconds, anyway, same time like now.
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Offline CyraX

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #11 on: 13 05, 2019, 05:50:47 pm »
Decreasing the iron used for Boxville to sell armor should motivate players into using Boxvilles more, which I think is a better idea, Boxville is a really good mechanic for a game and I think that should be supported instead of adding this.
Boxvilles are already doing an awesome job in riots hosted by criminals, as they are being a useful way for both criminals and cops. Armed robberies are totally different from riots, since most of them are being held in closed places, and criminals could use a great support from these armor boxes in the future I feel.

Offline JimMys

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #12 on: 13 05, 2019, 05:51:47 pm »
Boxvilles are already doing an awesome job in riots hosted by criminals, as they are being a useful way for both criminals and cops. Armed robberies are totally different from riots, since most of them are being held in closed places, and criminals could use a great support from these armor boxes in the future I feel.

This. ^^^
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Offline Airhead

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #13 on: 13 05, 2019, 05:52:44 pm »
The freeze time when buying armor this way is 3 seconds.
i suggest 5 seconds.
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Offline Randy

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Re: [PROPOSAL] Adding armor object to each AR.
« Reply #14 on: 13 05, 2019, 05:53:47 pm »
i suggest 5 seconds.
i believe 5 seconds is way too much to stand in your place
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