Author Topic: [+++] Restricting usage of MPCCs around ARs when criminal side is outnumbered  (Read 1254 times)

Offline Happy

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Hello everyone,

As you might've already guessed, this is one of the suggestions, where one side will downvote due to being happy with the feature, whilst the opposite side will upvote due to frustration with the inequality in terms of headcount in ARs, but it'll be the administrator's discretion to put an end to this. I'd like to suggest something on behalf of the criminal side, that'll stop the cops from cracking the Armed Robberies (AR), often before the criminals even arrive.

The teams are currently very unbalanced. The law side is more active than it has been for a long time, especially since the difference in playing hours between the Law tab and the Criminal tab is extremely high, many newbie criminals have no chance to move as quickly as an experienced player that owns a Hydra or owns a house near the activities where he/she can spawn.

The law side has so many advantages to get to the destination quickly, which is very unpleasant for us as our side is extremely outnumbered at the moment as most of the experienced criminals are playing as gangsters nowadays. That's why I'm suggesting not being able to teleport/spawn to/at MPCCs near the AR as long as the enemy team is outnumbered at the ongoing AR.

For example, cops won't be able to spawn the MPCC if there are only X criminals around the AR area (radius of X meters) and those are wanted. Same as crims/cops can't enter the criminal event while the opposite side is empty.

Another possibility would be that the cops can only spawn the MPCC in Law Farm and in any police station, and only few at the same time (for example 3 MPCC's)

MPCCs should only be usable when the cops are outnumbered and don't have a chance to clear an X activity, which I think is unfair, especially when we're outnumbered, and they have the ability to set up a spawn point that's right at the moment, is not necessary at all. If my memory is not rusty, the fundamental purpose of MPCC was the low cops count compared to the criminals, which no longer is applicable. If you're worried about the times when criminals are more than cops, no worries, as you'll be able to use MPCC as usual.

To be clear, cops shouldn't be allowed to spawn MPCC around an ongoing AR, as long as wanted criminals are outnumbered in the given AR.

Features like MPCC are simply unfair, especially in times like these when the law side is no longer outnumbered like it used to be but the criminal side, we simply have no options against these unfair advantages like MPCC and jetpacks anymore. Pictures show how unbalanced the teams are now.

Criminal Tab:
Show content

Law Tab:
Show content


There's just such a huge difference between the hours played and the experience of the players, and it's been like this for weeks now that most criminals have left CnR and just play gangsters.

Before you downvote, know that the suggestion is focused not on removing the feature, but limiting it due to ongoing inequality in participation from both sides.

I would like to remind you once again that the criminal side does not have similar advantages as the MPCC or Jetpack while being wanted as criminal, which shows that the law side has an advantage over criminals.
« Last Edit: 08 04, 2023, 08:31:22 am by TwCafe »
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Offline Waltz

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Big positive!

We mostly getting outnumbered and they are cracking us like there is no tomorrow and I am sick of it. I am supporting Happy because I don't want them to crack us while we are outnumbered therefore I am positive.
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Offline Persius#USSF

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not really cop side is always outnumbered most newbies are always in law side  :cros:
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Offline CJGIANNHS

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I totally agree.
I haven't been I'm AR/CE lately but I have seen what happened and it's not good for criminals/gangsters when we are outnumbered.
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Offline Waltz

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not really cop side is always outnumbered most newbies are always in law side  :cros:
You guys are not always "outnumbered" , most of the time we are getting outnumbered yet you guys spawning 5-6 meter away of AR even if you die.

About newbies, most of the law side players are not newbies, they are quite experienced.
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Offline Satan.

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The cops currently when they are more active and do not let the few criminals who are playing really enjoy the events, either the AR or CE every time the cops start to ruin the events, especially the ARs when they are much more active with the MPCC it has been seen that if an AR starts they put an MPCC practically next to them and in a few seconds they finish the event, so I think this idea is fair and even when they are more active the cops do not have this advantage that practically finish the ARs in a few seconds when there are very few active criminals without counting that the criminals that are active when this kind of thing happen are new to the server and come with the excuse that the new ones play as cops the SS of happy prove it.

So my vote for this idea is clearly positive.
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Offline Novruzoff

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It was a good idea.

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Offline Maes

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very good idea :tick:
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Offline O7

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Very good  :tick:
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Offline Emberthal

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Oh yes, please. I've abandoned CnR due to the ongoing issue of cops cracking nearly every time zone, and rarely ever show up in criminal events/armed robberies. Newbies will stray from criminal side, as us, experienced criminals already have hydras or houses near those places, but newbies does not. Positive.
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Offline Moris

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Cops are flying around with the jetpack and placing the MPCC where Criminals can't access. Therefore, I'm positive.
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Offline Apollo

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Despite being a cop , just for the shake of fairness and integrity I gotta admit that MPCCs do affect the CnR a lot and they exist for a reason, that reason is to balance the team's power whenever cops are outnumbered in comparison with criminals' attendance to certain heists. Spawning tons of MPCCs while criminals are struggling to attend/complete a single AR while cops are cracking around makes things even worse. I got Happy's point here and I think he's right actually.

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Offline WakaMan

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I don't know if with this suggestion a real change will be achieved, I remember before where the logic of the server was that for every police officer there were 2 criminals, now with the photos you provide, they look quite even, that added to the benefits and because several cops are quite experienced, they make the law side very strongly. In any case, I think we must do something, if there are no criminals, cops get bored and the CnR dies. Positive vote :tick:
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Offline Waltz

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:cros:
okay but why exactly? you are just using cross I am sure you did not even read the suggestion, point it out why you are giving negative please.
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Offline Novruzoff

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:cros:
Every time I look, you don't write anything, you just cross/tick. I guess you're doing it on purpose, you're a criminal, why are you giving Negative?, maybe did not even read the suggestion?
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