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Ingame Community => News and Updates => Topic started by: Skippah on 10 06, 2014, 11:36:11 pm

Title: [ADDED] Payment for criminals holding Jefferson Motel.
Post by: Skippah on 10 06, 2014, 11:36:11 pm
Hello everybody, today I had a thought of having a payment for us, criminals holding JFM. It'd be like when you enter JFM and get the stars for 'Entering JFM with intent to do harm', you will be rewarded with X Money per X minutes because simply, cop killings now are mostly held in JFM but what after all, what we've got is a loss of money and ammo and that isn't cool. I know cops would randomly downvote but I'd be thankful if your replied telling me why shouldn't this get added or how would it be abused? We all know that holding JFM doesn't last more than an hour, maximum so I can see no abuseable side for my suggestion and thanks for reading.
EDIT : I'd also like to add the payment being given regarding the current WL, like someone with (Examples coming, nothing serious), 1 WL would get '10$' and someone with 100 wl would get '1000$' per x Minutes.
Handy suggestions :
So make it like the clothes shop robbery. I mean that, cops would take money when they kill players inside, as they'd be preventing a robbery.
I think it would be more efficient if it worked like this.

Let's say if you're own on your you make 10k every 3mins for staying alive in JFM. The more crims there is the less money you get; The more cops there are or have been in JFM the more money you receive per 3 mins of being alive and active inside JFM.
I would also upvote this if cops get paid for clearing JFM beofre a certain time period, maybe 15 minutes and as you said, crims get paid for holding for a certain period of time.
You can easily stay an hour with like 50 criminals. Disable the armor if you are damaged in the last 15 seconds would be fine.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: KmilO on 10 06, 2014, 11:46:28 pm
You're aware that criminals got armor in their hall so they can camp in at least one hour right? Then it's the abusable point. They get 20-30 criminals, they get in, they keep alive thanks to the armor and in case they die they get back and keep winnining money... It's abusable and you know it, so don't say it's not.



We could make it so JFM gives a reward only after it has been under criminal hands for over 30 minutes. You said it's not abusable, so let's make it more interesting and harder to prevent it.

Regards!
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Skippah on 10 06, 2014, 11:52:03 pm
You're aware that criminals got armor in their hall so they can camp in at least one hour right? Then it's the abusable point. They get 20-30 criminals, they get in, they keep alive thanks to the armor and in case they die they get back and keep winnining money... It's abusable and you know it, so don't say it's not.



We could make it so JFM gives a reward only after it has been under criminal hands for over 30 minutes. You said it's not abusable, so let's make it more interesting and harder to prevent it.

Regards!
Yes I'm aware there are stupid campers whom would abuse it but you know, everything has a solution. What about giving the payment regarding the current WL? So guys with low wanted level will get a really small amount of cash.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Merridew on 10 06, 2014, 11:53:26 pm
So make it like the clothes shop robbery. I mean that, cops would take money when they kill players inside, as they'd be preventing a robbery.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Skippah on 10 06, 2014, 11:54:59 pm
So make it like the clothes shop robbery. I mean that, cops would take money when they kill players inside, as they'd be preventing a robbery.
Yeah, that's what I call a useful addition but lets make it a low bonus as the criminals inside already has hell of a high WL. Added to the main suggestion.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: KmilO on 10 06, 2014, 11:58:18 pm
Yes I'm aware there are stupid campers whom would abuse it but you know, everything has a solution. What about giving the payment regarding the current WL? So guys with low wanted level will get a really small amount of cash.

Well, that's now agasint yourself. Imagine that the limit to get the normal money amount is 100wl, and you get killed at 99wl... Making it give money depending of the time you has been in plus the damage you've done. It would be a non abusable system.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Skippah on 11 06, 2014, 12:02:28 am
Well, that's now agasint yourself. Imagine that the limit to get the normal money amount is 100wl, and you get killed at 99wl... Making it give money depending of the time you has been in plus the damage you've done. It would be a non abusable system.
Well actually I'm not against my self. I am proving a point which is somone that just wasted his time doing nothing in JFM and camping shall not get the same treatment as someone who has been wasting his ammo/medkits/money or whatever. I think you misunderstood me, I mean the more you get WL the more the payment increases not a limit and trash.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: KmilO on 11 06, 2014, 12:04:08 am
And we are talking about how much? Same as Robberies or...?
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Skippah on 11 06, 2014, 12:07:32 am
And we are talking about how much? Same as Robberies or...?
When normal players decide a certain payment, it becomes a mess. I'll leave that for our staffs.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: FilthyJack on 11 06, 2014, 09:50:48 am
I think it would be more efficient if it worked like this.

Let's say if you're own on your you make 10k every 3mins for staying alive in JFM. The more crims there is the less money you get; The more cops there are or have been in JFM the more money you receive per 3 mins of being alive and active inside JFM.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: jpleite on 11 06, 2014, 10:14:55 am
Currently Im Upvoting every suggestion to make crims get more money.

As some may know i've recently changed sides after being a Law Enforcement officers for pretty much all my play time , I've moved to the criminals side due to the Fact that I got bored being a cop. Since I moved sides Im Amazed with the ammount of money criminals loose, arran recently added a small money reward for every cop killed , but the money is not even enough for the ammo wasted.

The point im trying to make is that all suggestion to give criminals money are more than welcome by the entire criminal side as far as I know . While cops are getting loads killing us we are just loosing money payjailfines and Wasting ammo after ammo which can only be bought on F7 ATM.

For this reasons I'm Up voting this
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Lynx on 11 06, 2014, 10:19:38 am
•You are basically constituting a new 'proper' criminal event which is not included in the chronology cycle of the rest such as DS and BR. Attacking cops is at your own will, losing money when you do so sounds all the more fair to me. Now that you get payments means you'll be dragging both cops and crims away from normal crim events at ANY given time of the day. Now that there is an incentive of going to JFM as you get paid, more crims would go and stay in JFM. ATM, cops are not obligated to respond to Court house and JFM calls as crims would come running out and spread across the map when they get bored in the interiors but now that crims get paid for staying in JFM, they wouldn't leave. Therefore, Cops would be forced to respond to every JFM call now as more crims would be there, claiming money while we have to pay for our own ammo.

•I will upvote this if the suggestion is modified to cops get paid if we clear JFM out before a certain period of time, say 15 minutes. Maybe $5000. Vice-versa, crims get paid if they hold it for long enough as you said.

Downvoted for now.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: jpleite on 11 06, 2014, 10:28:56 am
You are basically constituting a new 'proper' criminal event which is not included in the chronology cycle of the rest such as DS and BR. Attacking cops is at your own will, losing money when you do so sounds all the more fair to me. Now that you get payments means you'll be dragging both cops and crims away from normal crim events at ANY given time of the day. Now that there is an incentive of going to JFM as you get paid, more crims would go and stay in JFM. ATM, cops are not obligated to respond to Court house and JFM calls as crims would come running out and spread across the map when they get bored in the interiors but now that crims get paid for staying in JFM, they wouldn't leave. Therefore, Cops would be forced to respond to every JFM call now as more crims would be there, claiming money while we have to pay for our own ammo.
Downvoted

Most ignorant post i've seeing , Without us killing cops you guys dont get money Think about that . So how is it fair for us to loose money while you guys gain money?
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Lynx on 11 06, 2014, 10:38:27 am
Most ignorant post i've seeing , Without us killing cops you guys dont get money Think about that . So how is it fair for us to loose money while you guys gain money?
•Please #assume_good_faith and don't call people's opinion ignorant. Do you get randomly killed on the street by random ppl? What do we get when we get killed? Nothing, we lose money when we respawn at a hospital. Ppl with a high hour count lose a lot of money everyday just by respawning at hospitals because of that. I tell you what you get. You get money when you kill us, that's what you get. Ofc, you get wanetd too, but you know you'd get wanted if you shoot a police officer in the first place so you do it at your own will. We don't choose to get killed. And no we can still earn money by solving murder cases etc.

•You pay for what you take.-You pay for the ammo you use for our lives that you take. Hence why I downvoted this.

•I suggest if we clear you guys out before 15-minutes of criminal occupance, we get paid and vice-versa if you manage to hold more up to 20 minutes, then you get paid.That sounds fair.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: jpleite on 11 06, 2014, 10:49:18 am
Please #assume_good_faith and don't call people's opinion ignorant. Do you get randomly killed on the street by random ppl? What do we get when we get killed? Nothing, we lose money when we respawn at a hospital. Ppl with a high hour count lose a lot of money everyday just by respawning at hospitals because of that. I tell you what you get. You get money when you kill us, that's what you get. Ofc, you get wanetd too, but you know you'd get wanted if you shot a police officer in the first place so you do it at your own will. We don't choose to get killed.

Dont use Hashtags lol ,
Cops only incoming money source is killing wanted players . Without us getting wanted you dont get money . You kill us you get money but  we kill you guys we get like less than 1/4 of the money you guys get killing us . You're saying its our choice to kill cops or not , imagine if no one killed cops for 2 weeks . Would you like it , oh you wouldn't right ? . About the hospital fee go compare that with a jail fine or the ammout of ammo we waste . You could die 20x and we would still loose more money and im sure during that 20 deaths you would kill at least 1 criminal and that would give you more money so basicly youre just gaining.
 
I didn't call your opinion ignorant I called you ignorant . You're clearly just thinking about the law side instead of thinking of booth sides , Without crims Cops would be Absolute nothing and Criminals would be nothing without cops as well , we need each other so we should help booth sides grow and attract peoples interested not make 1 side poor and one rich.   
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Lynx on 11 06, 2014, 11:02:26 am
Dont use Hashtags lol ,
Cops only incoming money source is killing wanted players . Without us getting wanted you dont get money . You kill us you get money but  we kill you guys we get like less than 1/4 of the money you guys get killing us . You're saying its our choice to kill cops or not , imagine if no one killed cops for 2 weeks . Would you like it , oh you wouldn't right ? . About the hospital fee go compare that with a jail fine or the ammout of ammo we waste . You could die 20x and we would still loose more money and im sure during that 20 deaths you would kill at least 1 criminal and that would give you more money so basicly youre just gaining.
 
I didn't call your opinion ignorant I called you ignorant . You're clearly just thinking about the law side instead of thinking of booth sides , Without crims Cops would be Absolute nothing and Criminals would be nothing without cops as well , we need each other so we should help booth sides grow and attract peoples interested not make 1 side poor and one rich.
•I see where you are coming from but I did consider things from both sides before posting. Yes, I agree with the fact that cops and crims are closely related and one cannot live without another, afterall this is a CnR server.About paying jailfine, you don't have to. You can wait if you want. You are more than welcome to get wanted again after leaving the jail. And it's not all about the money is it, I know you guys kill us for fun. Yes, in some way, we might earn a wee bit more than you in LS/SF but cops don't normally turf and you earn loads when you turf.
Anyway this is going off-topic.

•My vote on this is still negative but I would probably go for positive if it's added to the criminal event rotation (BR,DS etc.) but I believe it is highly unlikely. Moreover there's this new addition recently(SFB). I would also upvote this if cops get paid for clearing JFM beofre a certain time period, maybe 15 minutes and as you said, crims get paid for holding for a certain period of time.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: jpleite on 11 06, 2014, 11:33:44 am
Yes, in some way, we might earn a wee bit more than you in LS/SF but cops don't normally turf and you earn loads when you turf.

well im glad you've now see what my point is all about , but I don't really agree with this ^^ , groups like TSF barely turf we are a killing cop group. Cops also have to choice of turfing which I often see them do . But yes we are going off topic . thanks for giving your opinion I now respect your vote .
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Skippah on 11 06, 2014, 12:09:44 pm
•My vote on this is still negative but I would probably go for positive if it's added to the criminal event rotation (BR,DS etc.) but I believe it is highly unlikely. Moreover there's this new addition recently(SFB). I would also upvote this if cops get paid for clearing JFM beofre a certain time period, maybe 15 minutes and as you said, crims get paid for holding for a certain period of time.
You must be kidding me. So the cops will get money for clearing JFM and they already get like 15k per criminal?, holy :o that's a lot of money and yeah you're really biased for your side, turfing gets us money but we still can go to LS because there is a huge part of the server dedicated  to CnR.
EDIT :
I think it would be more efficient if it worked like this.

Let's say if you're own on your you make 10k every 3mins for staying alive in JFM. The more crims there is the less money you get; The more cops there are or have been in JFM the more money you receive per 3 mins of being alive and active inside JFM.
Added to the main post, thanks.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Saiven on 11 06, 2014, 08:29:11 pm
We all know that holding JFM doesn't last more than an hour, maximum so I can see no abuseable side for my suggestion and thanks for reading.

You can easily stay an hour with like 50 criminals. Disable the armor if you are damaged in the last 15 seconds would be fine.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Lynx on 11 06, 2014, 08:56:40 pm
You must be kidding me. So the cops will get money for clearing JFM and they already get like 15k per criminal?, holy :o that's a lot of money and yeah you're really biased for your side, turfing gets us money but we still can go to LS because there is a huge part of the server dedicated  to CnR.
EDIT : Added to the main post, thanks.
I'm sorry if you thought I was kidding cos I ain't. Not every cop gets a kill and those that don't also pay for the ammo they use. If this suggestion gets accepted, crims get money regardless of kills, be it 0 or 7. I am suggesting this because it would be fair for both sides. How is it fair that one side gets money for occupying the area and the other side doesn't for the effort they put in to clear it? Btw, there is a time limit in which we have to clear it in, if we fail to do so, we get no money but instead you get more.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Claire on 11 06, 2014, 10:21:28 pm
Based on 'minutes' inside? I'll downvote for that. You can literally standing in JFM main shotout are for like 30 minutes (or more) even without trying killing those cops and doing nothing and still not die. Criminal survivability in JFM is set too easy, I think.

Quick comparison:

If you want reward for criminal, I think it's better be based on kills. Something like 1k per killing one cop or whatever. And that's fair.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Skippah on 12 06, 2014, 12:33:53 am
Based on 'minutes' inside? I'll downvote for that. You can literally standing in JFM main shotout are for like 30 minutes (or more) even without trying killing those cops and doing nothing and still not die. Criminal survivability in JFM is set too easy, I think.

Quick comparison:
  • As a cop, I die like one time per one minute in JFM. In 10 minutes, it cost me almost 20K for hospital charge, medic heals, armor, ammo, and rapid transport. Averagely, cops get one arrest per 3 minutes inside with average earning of 4K per kill; More if lucky, less if unlucky. In 10 minutes, it only equals to around 12K income. It's definitely not profit.
  • As a criminal, well, surviving 10 minutes is way to easy. Averagely, I could survive in JFM as criminal for 30 minutes with very minimal damage and camp quite something WL. Criminals go to jail but due to cops hard survivability, it's pretty balanced outcome after all.

If you want reward for criminal, I think it's better be based on kills. Something like 1k per killing one cop or whatever. And that's fair.
Thanks for losing the suggestion's main point. I already said that camping is a problem and would be highly abusable but I bet you didn't read so here I am repeating my self again, campers with low WL would get some negligible money and those who waste their ammo/medkits and other equipment would gain high WL for sure and that would make them get a good amount of money to refund the lost materials. Okay, I agree about Lynx's suggestion so let it be.

I would also upvote this if cops get paid for clearing JFM beofre a certain time period, maybe 15 minutes and as you said, crims get paid for holding for a certain period of time.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Claire on 12 06, 2014, 12:59:36 am
Thanks for losing the suggestion's main point. I already said that camping is a problem and would be highly abusable but I bet you didn't read so here I am repeating my self again, campers with low WL would get some negligible money and those who waste their ammo/medkits and other equipment would gain high WL for sure and that would make them get a good amount of money to refund the lost materials. Okay, I agree about Lynx's suggestion so let it be.
Eh, slow down tough guy. This is your main point: "It'd be like when you enter JFM and get the stars for 'Entering JFM with intent to do harm', you will be rewarded with X Money per X minutes" and this is your edit 'to prevent abuse': 'I'd also like to add the payment being given regarding the current WL, like someone with (Examples coming, nothing serious), 1 WL would get '10$' and someone with 100 wl would get '1000$' per x Minutes.'.

Well, not all criminals start with 1WL in JFM. there are those who kill outside with already high WL, there are those who run from crim events and managed to go in the JFM interior, etc. Let's say they have 100WL already and not doing it inside the JFM. So yea. Doesn't sound like 'payment from JFM' to me. That's why I said based it on kills instead.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Srbinsegal on 12 06, 2014, 04:55:43 am
Why noy like this..
Payment starts when 20 crims are inside JFM.
And for every 5 min crims get X amount of cash.
And its over when last crim dies inside of JFM.

Payment should rise every 5 min.  For example it starts with 1000$ and rise for 1000$ every 5 min. Thats not so much. On 30 min players get 6000$.
Title: Re: Payment for criminals holding Jefferson Motel.
Post by: Arran on 12 06, 2014, 04:55:04 pm
Added.