Author Topic: Blista Compact designing problem, might be .dff?  (Read 389 times)

Offline Trapsfall

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Blista Compact designing problem, might be .dff?
« on: 08 08, 2019, 10:48:30 pm »
Hello Guys,
I have already designed more than 20 shaders but I don't consider myself as a designer so I need your help.
I decided to make a shader for a car (blista compact) that doesn't have paintjob on it that means there is no further files like for elegy (elegy1 paintjob, elegy2 paintjob, elegy3 paintjob, etc).
However, I managed to download this 'mod': https://www.gtaall.com/gta-san-andreas/cars/89037-grottti-blistac-atomic.html
it contains a .txd and a .dff, I downloaded this one to replace its txd with mine so I can make a paintjob on it.
It was pretty successful until I tested it in-game. I realised the front and the rear bumper has not been designed for some reason.
Here are some pictures of the problem:
https://imgur.com/kt5Va8l
https://imgur.com/UaJfhFP
https://imgur.com/iUVfu2Z

I think there is something wrong with .dff  :thonk: however, I don't know how could I solve it. I want to design those missing parts too. Is there a way I can make a paintjob on default .dff? If so, how? Further answer would be appreciated. Really.  :)  :)  :)

Offline Zombie⁶

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Re: Blista Compact designing problem, might be .dff?
« Reply #1 on: 09 08, 2019, 07:35:07 am »
When downloading a mod for a car that has a dff and txd file (i dont design neither know alot in DFF files) in most ways theres changes for the car size and some placements for the car's mod gets changed.

I suggest you only installing mods with a modified TXD file only and default dff file.

Offline Trapsfall

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Re: Blista Compact designing problem, might be .dff?
« Reply #2 on: 09 08, 2019, 12:23:56 pm »
I suggest you only installing mods with a modified TXD file only and default dff file.
That's why I downloaded one with .dff
The default .dff doesn't contain designable paintjob.

Offline GrandGhost

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Re: Blista Compact designing problem, might be .dff?
« Reply #3 on: 09 08, 2019, 12:31:15 pm »
might dff has problem

Offline Trapsfall

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Re: Blista Compact designing problem, might be .dff?
« Reply #4 on: 09 08, 2019, 12:33:22 pm »
might dff has problem
Do you know what could be the solution for it? I want it fully designable, however, on the deftault .dff since If I want to use it as a car shader, I need to design it on the default .dff

Offline Zombie⁶

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Re: Blista Compact designing problem, might be .dff?
« Reply #5 on: 11 08, 2019, 07:39:29 pm »
Do you know what could be the solution for it? I want it fully designable, however, on the deftault .dff since If I want to use it as a car shader, I need to design it on the default .dff

Probably download the default dff file?

Offline Trapsfall

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Re: Blista Compact designing problem, might be .dff?
« Reply #6 on: 11 08, 2019, 07:43:10 pm »
Probably download the default dff file?

I still have the backup, however, as I've stated above,
The default .dff doesn't contain designable paintjob.

Offline Zombie⁶

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Re: Blista Compact designing problem, might be .dff?
« Reply #7 on: 11 08, 2019, 07:46:29 pm »
I still have the backup, however, as I've stated above,

Ah my bad
No idea dude

Offline Gonzo.

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Re: Blista Compact designing problem, might be .dff?
« Reply #8 on: 13 08, 2019, 10:27:05 pm »
@Trapsfall did you find a solution?
If anyone reading this has any drug related problems or suffers from depression, please let your family and friends know so that they can help you. You don't need and you musn't be alone in this.

Offline Trapsfall

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Re: Blista Compact designing problem, might be .dff?
« Reply #9 on: 13 08, 2019, 10:28:26 pm »
No, not even a close answer

Offline mehdi

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Re: Blista Compact designing problem, might be .dff?
« Reply #10 on: 15 08, 2019, 05:07:52 pm »
Its not the dff u just gotta remove these textures
Show content
if u dont know how just click on one of those textures once then press this button in your keyboard
Show content
same thing for the other
here's the final result
Show content

Offline mehdi

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Re: Blista Compact designing problem, might be .dff?
« Reply #11 on: 15 08, 2019, 05:12:08 pm »

Offline Trapsfall

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Re: Blista Compact designing problem, might be .dff?
« Reply #12 on: 15 08, 2019, 05:54:48 pm »
Its not the dff u just gotta remove these textures
Show content
if u dont know how just click on one of those textures once then press this button in your keyboard
Show content
same thing for the other
here's the final result
Show content
Wow, makes sense, let me test it then I will give my feedback here.

Offline Trapsfall

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Re: Blista Compact designing problem, might be .dff?
« Reply #13 on: 15 08, 2019, 06:09:56 pm »
Well, I tried with and without the default .dff
If I keep the default one, nothing happens, it cannot detect the car shader on it.
If I make it on the downloaded one, the problem still occurs, however, the plates got removed which was expected.
https://imgur.com/S8ZbbtJ
https://imgur.com/2Ffxls0

At least, I am satisfied it can be solved somehow as it did the trick for you.
I'd be really grateful if you could tell me whether it contained further steps.

Offline mehdi

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Re: Blista Compact designing problem, might be .dff?
« Reply #14 on: 16 08, 2019, 09:29:00 am »
Well, I tried with and without the default .dff
If I keep the default one, nothing happens, it cannot detect the car shader on it.
If I make it on the downloaded one, the problem still occurs, however, the plates got removed which was expected.
https://imgur.com/S8ZbbtJ
https://imgur.com/2Ffxls0

At least, I am satisfied it can be solved somehow as it did the trick for you.
I'd be really grateful if you could tell me whether it contained further steps.
Make sure the mod is installed manully
Show content
, and if u still having the same prob then its about the shader texture try changing it.